Standardized Scoring Controller for Hybrid Gaming Systems

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current gaming systems lack a standardized scoring system that allows seamless integration of skill-based entertainment games with chance-based gambling, making it difficult to manage player performance across multiple game titles and requiring dedicated exchanges for trading game world credits.

Innovation Solution

A networked system that includes a real-world engine for chance-based gambling and an entertainment system engine for skill-based games, with a controller that maps score values to standardized scores using linear, nonlinear, or formulaic conversions, enabling unified tournament management and credit updates across multiple games.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If separate scoring systems are used for different game titles, then each game can maintain its unique scoring characteristics, but player performance management becomes complex and requires dedicated exchanges for trading game world credits

Engineering Contradiction:
Improvegame-specific scoring flexibilityVSAvoidscoring system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a universal standardized scoring framework that can accommodate multiple different game titles and scoring systems. The controller maps various game-specific score values to a common standardized score scale, enabling cross-game performance comparison and unified tournament management while preserving the unique characteristics of each game through configurable mapping relationships

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If a standardized scoring system is implemented across multiple games, then tournament management and credit trading are simplified, but the ability to accommodate game-specific scoring nuances is reduced

Engineering Contradiction:
Improvetournament management easeVSAvoidgame-specific scoring adaptability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system employs configurable mapping parameters and conversion formulas that can be adjusted to match different game scoring characteristics. The controller allows administrators to define mapping relationships between various game score systems and the standardized score scale, enabling the system to adapt to different game types while maintaining standardized output for tournament management

Inventive Principle:
Principle #35Parameter changes

3Reliability

If dedicated exchanges are used for trading game world credits between games, then credit trading can be managed, but operational efficiency is reduced and player experience is complicated

Engineering Contradiction:
Improvecredit trading reliabilityVSAvoidoperational efficiency
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The patent extracts the credit conversion and trading functionality from complex dedicated exchanges and integrates it directly into the standardized scoring controller. By incorporating built-in conversion capabilities that automatically convert game-specific credits to standardized credits based on mapping relationships, the system eliminates the need for separate exchange mechanisms while maintaining reliable credit trading across multiple games

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS9947179B2Standardized scoring wagering system
Publication Date: 2018.04.17 GAMBLIT GAMING LLC
  • US9947179B2 patent drawing
  • US9947179B2 patent drawing
  • US9947179B2 patent drawing

AI summary

A network distributed processing system is disclosed, including a mobile computing device connected to a controller by a network, wherein the mobile computing device is constructed to execute an entertainment game; a server connected to the controller via a communication link, the server constructed to determine a result of a wagering event and provide the results of the wagering event to the controller; the controller connected to the mobile computing device by the network and connected to the server by the communication link, wherein the controller is constructed to: determine when a wagering event occurs during play of the entertainment game; request a resolution to the wagering event; receive a score value; receive an amount of real credit committed; map the score value to a standardized score value using the score value and the real credit commitment; and update an account of the player with the standardized score value.