State-Based Power-Up Management for Wagering Games

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Wager-based gaming systems lack effective mechanisms to dynamically reward players with reusable in-game advantages based on met conditions, failing to enhance player engagement and revenue generation.

Innovation Solution

A state-based power-up management system that associates players with power-ups upon meeting specific conditions, allowing redemption for in-game advantages, with the association maintained if game outcome conditions are met, enabling reusable power-ups to improve chances of winning.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional wager-based gaming systems are used, then players can engage in game play, but they lack dynamic reusable in-game advantages that would enhance engagement and revenue generation

Engineering Contradiction:
Improveplayer engagementVSAvoidrevenue generation
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The system implements dynamic power-ups that can be associated with players based on met conditions during game play. These power-ups provide time-limited in-game advantages (e.g., extra moves, enhanced abilities, bonus features) that dynamically adjust the gameplay experience. The power-up association is maintained or disassociated based on game outcome conditions, creating a dynamic reward system that enhances player engagement and encourages continued play, thereby increasing revenue generation.

Inventive Principle:
Principle #15Dynamics

2Reliability

If power-ups are provided as one-time use rewards, then players receive immediate benefits, but the system fails to maximize player retention and continued engagement

Engineering Contradiction:
Improveplayer retentionVSAvoidpower-up management system
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system employs feedback mechanisms where game outcomes are evaluated against predefined conditions to determine whether to maintain or disassociate power-up rewards. When players achieve favorable game outcomes, their power-up associations are maintained, allowing them to redeem additional in-game advantages. This feedback loop creates a compelling reward structure that encourages players to continue playing to maintain and earn more power-ups, thereby improving player retention while managing system complexity through automated condition-based logic.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS8821252B2State-based power-ups
Publication Date: 2014.09.02 INTERNATIONAL GAME TECHNOLOGY INC
  • US8821252B2 patent drawing
  • US8821252B2 patent drawing
  • US8821252B2 patent drawing

AI summary

Disclosed herein are techniques and equipment for providing state-based power-ups to a wagering game player. The state-based power-ups may be reused by the player until a game outcome condition is not met.