State Observer Linear Transition Control for Neural Network Generalization

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Solution Overview

Problem

Current neural networks face challenges in effectively classifying input patterns and achieving generalization for unseen inputs, particularly in complex environments, as they lack efficient methods to determine skills and goals that lead to linear state transitions.

Innovation Solution

An electronic device equipped with a state observer, processors, and a controller, utilizing machine learning models to determine skills and goals, and perform actions that cause linear state transitions, by sensing environmental changes, updating models based on rewards, and maintaining skills and goals over predetermined times.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If neural networks use traditional classification algorithms, then they can classify input patterns into specific groups, but they lack generalization ability for unseen inputs in complex environments

Engineering Contradiction:
Improvegeneralization abilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent segments the complex decision-making process into distinct components: skill determination module, goal determination module, and action determination module. Each module handles a specific aspect of the problem, allowing the system to process complex environments through modular processing rather than attempting monolithic classification, thereby improving generalization while managing complexity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a hierarchical dimension to the decision-making process by adding goal and skill abstraction layers above the basic action level. This dimensional transformation allows the system to generalize across unseen inputs by reasoning about skills and goals rather than relying solely on pattern matching, thus enhancing adaptability without proportionally increasing complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Reliability

If neural networks attempt to handle complex environments with traditional methods, then they may achieve basic classification, but they fail to determine skills and goals that lead to linear state transitions

Engineering Contradiction:
Improvestate transition predictabilityVSAvoidmodel complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent introduces skill vectors and goal vectors as intermediary representations between the raw state and the final action. These intermediaries decompose the complex state transition problem into manageable components: determining the appropriate skill, selecting the goal, and then executing the action. This intermediary layer enables predictable linear state transitions while keeping individual model components relatively simple.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system performs preliminary determination of skills and goals before executing actions. By pre-determining the skill vector and goal vector based on the current state, the system prepares a structured plan that guides subsequent actions, ensuring linear and predictable state transitions toward the desired goal without requiring complex real-time decision-making.

Inventive Principle:
Principle #10Preliminary action

3Ease of operation

If the system determines skills and goals for every state, then it can achieve precise control, but it increases computational complexity and processing time

Engineering Contradiction:
Improvecontrol precisionVSAvoidprocessing time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent applies partial action by determining skills and goals only when necessary rather than for every single state transition. The skill determination model and goal determination model are invoked selectively based on the situation, allowing the system to maintain precise control where needed while reducing computational overhead in scenarios where simpler responses suffice, thus balancing control precision with processing efficiency.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS20230169336A1Device and method with state transition linearization
Publication Date: 2023.06.01 SAMSUNG ELECTRONICS CO LTD
  • US20230169336A1 patent drawing
  • US20230169336A1 patent drawing
  • US20230169336A1 patent drawing

AI summary

An electronic device includes: a state observer configured to observe a state of the electronic device according to an environment interactable with the electronic device; one or more processors configured to: determine a skill based on the observed state; determine a goal based on the determined skill and the observed state; and determine, based on the state and the determined goal, an action causing a linear state transition of the electronic device in a direction toward the determined goal in a state space; and a controller configured to control an operation of the electronic device based on the determined action.