Steam Special Effect Sprayer With Dual-Ejector Atomization
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Solution Overview
Problem
Existing steam special effect technologies are energy-inefficient and pose health risks, with real steam systems wasting energy and simulated steam systems producing long-lasting, glycerin-based smoke that affects show quality and audience health.
Innovation Solution
A steam special effect sprayer and system utilizing a condensation cavity and dual ejector structures to atomize steam into microdroplets, combining with compressed air for rapid fog generation, achieving high-density fog with controlled visual effects.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Temperature
If real steam is generated by heating water with conventional steam boilers, then temperature and humidity effects are improved, but energy consumption increases significantly
Solution Approach 1:
The patent utilizes phase transition of water from liquid to vapor through rapid heating in a boiler, then employs ejector structures to convert the thermal energy of steam into kinetic energy for fog generation. This phase transition approach allows achieving the desired temperature effects while reducing overall energy consumption compared to traditional continuous heating methods.
Solution Approach 2:
The patent employs ejector structures that utilize pneumatic principles to convert steam pressure into kinetic energy. The ejectors create a vacuum effect to draw in ambient air and mix it with steam, forming a dense fog. This pneumatic-hydraulic approach efficiently utilizes the thermal energy of steam without requiring continuous high-energy input.
2Quantity of substance
If steam is stored at high pressure to increase discharge pressure, then fog density is improved, but energy consumption increases
Solution Approach 1:
The patent uses ejector structures that create a vacuum effect to draw in ambient air and mix it with steam, forming a dense fog. This pneumatic approach generates fog density without requiring high-pressure steam storage, as the ejectors efficiently mix air and steam in the discharge process.
Solution Approach 2:
The patent changes the pressure parameters dynamically during the discharge process rather than maintaining constant high pressure. The ejectors create temporary pressure differentials that draw in air and steam, achieving fog density through pressure changes during discharge rather than sustained high-pressure storage.
3Use of energy by moving object
If simulated steam using glycerin smoke machines is used, then energy consumption is reduced, but health risks and show quality deteriorate
Solution Approach 1:
The patent uses real water vaporization through controlled heating to generate steam, avoiding the need for glycerin-based simulants. The phase transition of water provides natural, healthy steam effects without the harmful chemical properties of glycerin smoke, while maintaining energy efficiency through the ejector system.
4Productivity
If compressed air is used to eject steam, then fog generation speed is improved, but device complexity increases
Solution Approach 1:
The patent employs ejector structures that utilize pneumatic principles to create vacuum effects and draw in air-steam mixtures. These ejectors are integrated into the steam delivery system, using the existing steam pressure and ambient air to generate fog, thereby achieving fast fog generation without adding complex compression or propulsion systems.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The system provides rapid, dense fog production with reduced energy consumption and safe operation, maintaining consistent effects across varying conditions.
Implementation Method 1
the first ejector structure which is built inside the condensation cavity ejects the steam from the steam pipeline into the condensation cavity, where the steam forms microdroplets
Implementation Method 2
the steam forms microdroplets in the condensation cavity
Implementation Method 3
a Venturi tube is set in the nozzle, with its inlet end and outlet end facing the nozzle's air inlet and air outlet respectively
Data Source
AI summary
A steam special effect sprayer includes a condensation cavity, a first ejector structure, and a second ejector structure, wherein one end of the condensation cavity is connected with a steam pipeline, and the other end is connected with the second ejector structure. The first ejector structure which is built inside the condensation cavity ejects the steam from the steam pipeline into the condensation cavity, where the steam forms microdroplets, and then the second ejector structure ejects the microdroplets to the external environment.
