Stereo AR Medical Display With Unified 3D Video Synchronization

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Solution Overview

Problem

Conventional augmented reality systems lack the ability to effectively integrate and synchronize multiple video sources and user interactions within a unified three-dimensional coordinate space, limiting the realism and interactivity of virtual medical models in surgical environments.

Innovation Solution

The Interaction Engine generates a unified three-dimensional coordinate space that renders a virtual 3D medical model alongside video data from multiple video sources, allowing concurrent display and control of camera, image, and robotic arm parameters, and detects user gestures to facilitate seamless interaction and manipulation of the model.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional augmented reality systems are used, then system simplicity is maintained, but the ability to integrate and synchronize multiple video sources and user interactions within a unified three-dimensional coordinate space is limited

Engineering Contradiction:
Improveability to integrate multiple video sourcesVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent merges multiple video sources (stereo video feeds, endoscopic video, exoscopic video) into a unified augmented reality display system with a common three-dimensional coordinate space, allowing concurrent display and synchronization of multiple video feeds while maintaining system integration

Inventive Principle:
Principle #5Merging (Combining)

2Quantity of substance

If multiple video sources are integrated in conventional systems, then video source quantity increases, but synchronization and visualization quality deteriorate

Engineering Contradiction:
Improvenumber of video sourcesVSAvoidsynchronization quality
Core Design Contradiction:
Quantity of substanceVSReliability

Solution Approach 1:

The system implements feedback mechanisms through the interaction engine that continuously monitors and adjusts the synchronization of multiple video sources, using gesture detection and parameter control to maintain temporal and spatial alignment across stereo video feeds, endoscopic video, and exoscopic video

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If conventional AR displays are used, then ease of operation is maintained, but interactivity and realism of virtual medical models deteriorate

Engineering Contradiction:
Improveinteractivity of virtual modelsVSAvoiduser interaction complexity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system employs gesture-based interaction where the user's natural hand movements are automatically detected and translated into control commands for the virtual medical model, eliminating the need for complex manual controls or additional input devices while enhancing interactivity through intuitive gesture recognition

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS12521893B2Stereo video in augmented reality
Publication Date: 2026.01.13 MEDIVIS INC
  • US12521893B2 patent drawing
  • US12521893B2 patent drawing
  • US12521893B2 patent drawing

AI summary

Various embodiments of an apparatus, methods, systems and computer program products described herein are directed to an Interaction Engine. According to various embodiments, Interaction Engine generates within a unified three-dimensional (3D) coordinate space, a virtual 3D medical model positioned according to a model pose. The Interaction Engine receives video data from a plurality of video sources. The Interaction Engine renders a first Augmented Reality (AR) display that includes concurrent display of the virtual 3D medical model and visualization of at least a portion of video data from a first video source. The Interaction Engine renders a second Augmented Reality (AR) display that includes concurrent display of the virtual 3D medical model and visualization of at least a portion of video data from a second video source.