Stereoscopic Depth Mapping Algorithm Corrects Distorted Perception

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Solution Overview

Problem

Stereoscopic capture and display systems suffer from distorted depth mapping, resulting in compressed and distorted perceived depth, particularly with uniformly spaced objects appearing closer as they recede, leading to viewer discomfort due to large disparities on small screens.

Innovation Solution

An algorithm is developed to determine optimal camera separation and disparity based on the minimum and maximum separation between stereoscopic images, ensuring perceived depth is directly proportional to actual depth, using mathematical equations to calculate camera parameters and adjust disparities for scaled-depth mapping.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If fixed camera spacing is used for stereoscopic capture, then the capture process is simple, but the perceived depth becomes compressed and distorted

Engineering Contradiction:
Improvecapture process simplicityVSAvoiddepth mapping accuracy
Core Design Contradiction:
Ease of manufactureVSManufacturing precision

Solution Approach 1:

The patent applies dynamics by transitioning from fixed camera spacing to variable camera spacing that changes with depth. The system dynamically adjusts the horizontal separation between left and right camera positions based on the depth of objects in the scene, allowing closer objects to have larger disparities and farther objects to have smaller disparities. This dynamic adjustment resolves the contradiction by maintaining simplicity in the capture process while achieving accurate depth mapping through computational control of camera parameters.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the parameter of camera separation distance from a fixed value to a variable parameter that depends on depth. By making the camera separation parameter depth-dependent, the system can maintain consistent depth perception across objects at different distances. This parameter change allows the system to preserve depth accuracy without complicating the physical capture process, as the variable spacing is implemented through computational algorithms rather than physical camera movement.

Inventive Principle:
Principle #35Parameter changes

2Device complexity

If uniform camera spacing is used, then the device complexity is low, but uniformly spaced objects appear closer as they recede

Engineering Contradiction:
Improvecamera configuration complexityVSAvoiddepth perception accuracy
Core Design Contradiction:
Device complexityVSMeasurement precision

Solution Approach 1:

The system dynamically adjusts camera separation based on object depth, causing closer objects to have larger horizontal disparities and farther objects to have smaller disparities. This dynamic spacing correction eliminates the distortion where uniformly spaced objects appear to converge, while maintaining low device complexity by implementing the solution through computational algorithms rather than complex physical camera systems.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent replaces any potential mechanical system for variable camera positioning with computational algorithms. Instead of physically moving cameras at different positions, the system uses software to calculate and apply the appropriate disparities to image data, achieving the same effect with much lower device complexity while maintaining accurate depth perception.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Productivity

If fixed disparity is used for all objects, then the processing is simple, but distant objects have excessively large disparities on small screens

Engineering Contradiction:
Improveprocessing efficiencyVSAvoidviewer discomfort from large disparities
Core Design Contradiction:
ProductivityVSObject-affected harmful factors

Solution Approach 1:

The system changes the disparity parameter from a fixed value to a variable value that decreases with distance. By making disparity depth-dependent, the system automatically reduces the horizontal separation for distant objects, preventing excessively large disparities on small screens. This parameter change maintains processing efficiency by using straightforward computational formulas while eliminating viewer discomfort caused by inappropriate disparity values.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent applies local quality by making the disparity parameter different for different regions of the scene based on depth. Rather than applying a uniform disparity to all objects, the system assigns appropriate disparity values locally to objects at different distances, ensuring that each object receives the correct disparity magnitude for its position. This local differentiation eliminates viewer discomfort while maintaining efficient processing through localized computational adjustments.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS8953023B2Stereoscopic depth mapping
Publication Date: 2015.02.10 REALD INC
  • US8953023B2 patent drawing
  • US8953023B2 patent drawing
  • US8953023B2 patent drawing

AI summary

Provided is a method and apparatus for linear depth mapping. Linear depth mapping includes using algorithms to correct the distorted depth mapping of stereoscopic capture and display systems.