Stereoscopic Projection Systems for Virtual Stage Sets
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Solution Overview
Problem
Traditional stage sets for live events are constrained by space, budget, and technological limitations, leading to high costs and complexity in setup, maintenance, and transportation, which often result in compromised visuals or canceled performances.
Innovation Solution
A system utilizing multiple projectors or LED displays with real-time, three-dimensional stereoscopic projection technology, controlled by processors, to create dynamic and immersive virtual environments that can be tailored to specific stage constraints and audience positions, eliminating the need for physical sets.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Manufacturing precision
If traditional physical stage sets are used, then visual quality can be maintained, but cost and complexity increase substantially
Solution Approach 1:
The patent uses virtual reality technology to create digital copies and representations of stage sets, performers, and environments. Instead of building physical sets, the system generates photorealistic virtual imagery that can be displayed through head-mounted displays, eliminating the need for complex physical construction while maintaining visual quality.
Solution Approach 2:
The patent replaces mechanical stage sets and physical props with computer-generated virtual environments. The system uses software rendering and digital modeling to create immersive stage experiences, substituting physical mechanical structures with computational graphics processed in real-time.
2Manufacturing precision
If elaborate stage sets are constructed, then immersive visuals are achieved, but transportation and maintenance become unwieldy
Solution Approach 1:
The system creates digital copies of stage environments that can be stored and transported as data files rather than physical structures. These virtual sets can be instantly deployed and modified without physical transportation or assembly, eliminating logistics challenges while maintaining visual immersion.
Solution Approach 2:
The patent implements dynamic virtual environments that can be modified in real-time through software. Stage sets, lighting, and scenery can be changed instantly by updating digital assets rather than physically reconfiguring elaborate structures, enabling easy adaptation and maintenance.
3Illumination intensity
If current projection technologies are used, then some visual enhancement is possible, but fully immersive 3D experiences cannot be achieved
Solution Approach 1:
The patent transitions from traditional 2D projection to full 3D immersive visualization using head-mounted displays with stereoscopic capabilities. The system renders photorealistic three-dimensional virtual environments that provide depth perception and spatial awareness, moving beyond flat screen projections to truly immersive experiences.
Solution Approach 2:
The system uses a unified virtual reality platform that can create multiple types of visual experiences (concerts, theater, presentations) through a single technological system. The head-mounted displays and rendering engine serve multiple functions, replacing the need for different projection systems for different visual effects.
Data Source
AI summary
Stereoscopic systems, using active and passive three dimensional (ā3Dā) projection for creating and displaying interactive, real-time virtual stage sets, are disclosed. In one embodiment, the system uses a plurality of projectors displaying on a plurality of on-set screens, along with at least one computer processor for controlling the projectors and for maintaining, uploading, and streaming various stage set virtual imagery. The system is designed to be fully customizable for use with live stage productions, concerts, entertainment attractions, and similar events. Further, methods for innovatively using stereoscopic 3D projection technology, including both passive and active 3D visuals, in order to create an interactive, virtual environment for stage performers in real-time, are disclosed. At the core, the methods and systems apply an innovative architecture and structure for strategically placing front and rear stage projection 3D screens in conjunction with precise placement of a plurality of high lumen powered projectors.


