3D Model Reconstruction for Stereoscopic Video Rendering

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing techniques for converting two-dimensional images to stereoscopic three-dimensional images suffer from distortion and inaccuracies, particularly in rendering multi-tone surface characteristics and handling object transformations, leading to visual anomalies and incomplete rendering of three-dimensional scenes.

Innovation Solution

The creation of three-dimensional models of objects within images, using camera reconstruction and texture mapping techniques, allows for accurate rendering of stereoscopic images by encoding object transformations and surface characteristics, enabling more precise rendering of three-dimensional effects compared to traditional two-dimensional correlation methods.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If stretching operations are used to fill blank regions in background, then gaps are compensated, but distortion of the object increases

Engineering Contradiction:
Improvecompleteness of background renderingVSAvoiddistortion of object
Core Design Contradiction:
ReliabilityVSManufacturing precision

Solution Approach 1:

The patent transitions from two-dimensional image processing to three-dimensional scene reconstruction. By building a 3D model of the scene including object geometry, camera position, and lighting information, the system can render background regions from alternative viewpoints without distorting the original object. This dimensional transition allows simultaneous preservation of object integrity and completion of background areas.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent creates a three-dimensional copy or model of the original scene rather than directly manipulating the two-dimensional image. This virtual 3D replica allows for generating additional viewpoint information synthetically, enabling background completion without modifying or distorting the original object in the source image.

Inventive Principle:
Principle #26Copying

2Manufacturing precision

If 3D geometry and surface reconstruction are used, then rendering quality improves, but processing complexity increases

Engineering Contradiction:
Improverendering accuracyVSAvoidprocessing system complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent segments the scene into distinct components: object regions, background regions, and occluded regions. By identifying and separating these areas, the system can apply different processing strategies to each segment, reducing overall complexity while maintaining high rendering quality in critical areas.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent performs preliminary scene analysis and 3D model construction before final rendering. By pre-processing the scene to extract geometry, camera parameters, and object boundaries, the system simplifies subsequent rendering operations and achieves high quality results more efficiently.

Inventive Principle:
Principle #10Preliminary action

3Loss of information

If temporal searching through video frames is performed, then occluded object portions are recovered, but processing time increases

Engineering Contradiction:
Improverecovery of occluded object informationVSAvoidprocessing time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

Instead of searching through multiple time dimensions (video frames), the patent uses spatial dimension information from 3D scene reconstruction. The system can directly compute occluded regions and synthesize their appearance from the 3D model without temporal searching, significantly reducing processing time while recovering occluded information.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS7542034B2System and method for processing video images
Publication Date: 2009.06.02 INTELLECTUAL DISCOVERY CO LTD
  • US7542034B2 patent drawing
  • US7542034B2 patent drawing
  • US7542034B2 patent drawing

AI summary

Some representative embodiments are directed to creating a “virtual world” by processing a series of two dimensional images to generate a representation of the physical world depicted in the series of images. The virtual world representation includes models of objects that specify the locations of the objects within the virtual world, the geometries of the objects, the dimensions of the objects, the surface representation of the objects, and/or other relevant information. By developing the virtual world representation, a number of image processing effects may be applied such as generation of stereoscopic images, object insertion, object removal, object translation, and/or other object manipulation operations.