Stereoscopic VR Vision Testing System
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Solution Overview
Problem
Current virtual reality systems lack a comprehensive and immersive solution for vision testing that leverages stereoscopic and shimmering effects to effectively assess and enhance visual functions such as depth perception, color vision, and hand-eye coordination.
Innovation Solution
A vision testing system utilizing a VR platform with a communication device, a wireless input remote controller, and a stereoscopic VR viewing device that presents different images to each eye, inducing binocular rivalry and shimmering effects, allowing users to engage with VR games designed to test various visual functions within a dynamic and interactive environment.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If traditional vision testing methods are used, then the testing process is simple and straightforward, but the testing is not engaging and lacks user engagement
Solution Approach 1:
The system transforms static vision testing into dynamic interactive VR games. Users engage with moving objects, changing perspectives, and real-time visual stimuli in a virtual environment, making the testing process engaging while maintaining clinical validity through controlled presentation of visual acuity, depth perception, and color vision tests
Solution Approach 2:
The VR platform serves multiple functions simultaneously: it conducts comprehensive vision testing (visual acuity, depth perception, color vision, peripheral vision), provides entertainment through games, and delivers real-time feedback. This multi-functionality increases user engagement while maintaining testing simplicity through an integrated system
2Device complexity
If basic VR headsets are used, then the system is simple and accessible, but it lacks comprehensive vision testing capabilities
Solution Approach 1:
The system integrates multiple vision testing modalities within a single VR platform. It combines visual acuity testing, depth perception assessment, color vision evaluation, and peripheral vision testing into one comprehensive system, allowing basic headsets to access extensive vision testing capabilities through software integration
Solution Approach 2:
The system utilizes binocular rivalry effects and stereoscopic imaging parameters to create shimmering visual phenomena. By manipulating visual parameters such as interocular displacement, color contrast, and temporal frequency, the system enhances depth perception testing and visual function assessment without requiring complex hardware modifications
3Measurement precision
If stereoscopic imaging is used, then depth perception is enhanced, but the system requires specialized equipment
Solution Approach 1:
The system creates virtual stereoscopic environments that replicate real-world depth cues without requiring complex optical equipment. By presenting slightly different images to each eye through standard VR headsets and manipulating virtual object positions, the system achieves accurate depth perception measurement using software-based stereoscopic imaging rather than specialized optical hardware
4Measurement precision
If binocular rivalry effects are utilized, then visual function assessment is enhanced, but the testing mechanism becomes complex
Solution Approach 1:
The system manipulates visual parameters such as color contrast, temporal frequency, and interocular stimulus displacement to induce and control binocular rivalry effects. By adjusting these parameters dynamically during testing, the system enhances visual function assessment accuracy while managing mechanism complexity through software-based parameter control rather than complex optical mechanisms
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The system provides a comprehensive and engaging platform for vision testing, enhancing user engagement while clinically assessing and improving visual functions by leveraging binocular rivalry and stereoscopic effects, offering real-time feedback and tracking user progress for improved accuracy and depth perception.
Implementation Method 1
A vision testing system utilizing a VR platform with a communication device, a wireless input remote controller, and a stereoscopic VR viewing device that presents different images to each eye, inducing binocular rivalry and shimmering effects
Implementation Method 2
The system provides a comprehensive and engaging platform for vision testing, enhancing user engagement while clinically assessing and improving visual functions by leveraging binocular rivalry and stereoscopic effects
Data Source
AI summary
A vision testing system that allows a user to execute a set of virtual reality (VR) vision testing applications with stereoscopic and shimmering effect is disclosed. The system includes a communication device, a VR gaming unit, a wireless input remote controller and a stereoscopic VR viewing device. The controller enables the user to provide VR input signals to a VR gaming application installed in the communication device. The VR viewing device splits a display screen of the communication device into a left image portion and a right image portion and directs the image data displayed at the left image portion and at the right image portion to the left eye and to the right eye of the user respectively. The stereoscopic VR viewing device to view a set of VR games with stereoscopic and shimmering effect in perception induced by a binocular rivalry feature of the eyes of the user.


