Streaming Device Outcome Verification for Gaming Integrity
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Solution Overview
Problem
Existing gaming machines face challenges in properly verifying game outcomes, which can lead to potential cheating and require extensive testing and regulatory approvals for new software releases.
Innovation Solution
The system employs a streaming device to capture data associated with game outcomes and communicates this data, along with electronic gaming machine state data, to an outcome verification system. This system compares the captured data to recreate the game outcome, verifying its authenticity and enabling modifications to the gaming machine's operation if the outcome is invalid.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If gaming machines use traditional outcome verification methods, then software releases require extensive testing and regulatory approvals, but this increases time to market and reduces productivity
Solution Approach 1:
The system performs preliminary capture of game outcome data during game play and prepares verification data in advance. The outcome verification system receives and processes this data before the game actually ends, allowing verification to be completed proactively rather than reactively, thus reducing post-release testing time
Solution Approach 2:
An intermediate communication interface is introduced between the gaming machine and the outcome verification system. This interface enables real-time data exchange and verification without requiring extensive manual testing or regulatory intervention, streamlining the approval process
2Reliability
If gaming machines implement comprehensive outcome verification, then cheating is prevented and game integrity is improved, but system complexity increases
Solution Approach 1:
The verification functionality is extracted from the main gaming machine system and placed in a separate outcome verification system. The gaming machine only needs to capture and communicate outcome data through a standardized interface, while the complex verification logic resides externally, reducing the complexity burden on the gaming machine itself
Solution Approach 2:
The outcome verification system is designed as a universal platform that can verify outcomes from multiple different gaming machines and game types. The system uses standardized data structures and verification protocols that work across different games, reducing overall system complexity through consolidation
3Measurement precision
If gaming machines capture and communicate detailed game outcome data, then verification accuracy is improved, but data transmission time and processing load increase
Solution Approach 1:
The system captures complete game outcome data for verification purposes, but communicates only the essential verification-critical data elements to the outcome verification system. Less critical detailed data is processed locally or stored without full transmission, reducing communication time while maintaining verification accuracy
Solution Approach 2:
The system transforms detailed game outcome data into standardized verification parameters and data structures that are optimized for efficient transmission and processing. By changing the data representation format, the system reduces communication overhead while preserving all necessary verification information
Data Source
AI summary
Systems and methods that employ a streaming device operable with a live streaming platform that offers, independent of any content being streamed to a client device by the live streaming platform, certain outcome verifications utilizing recreated outcomes.


