Streaming Reward Tracking Using Playback Heartbeat Messages

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Solution Overview

Problem

Traditional reward systems in digital platforms fail to adapt to dynamic user interactions and do not effectively incentivize engagement across various forms of user activity, leading to inaccurate tracking and distribution of rewards.

Innovation Solution

Implementing status/heartbeat messages to track the actual duration of content consumption and gameplay time, using timestamped messages with headers and entries indicating playback or gameplay states, allowing for accurate determination of rewards based on pre-established rules.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If traditional static reward systems are used, then implementation is simple, but they fail to adapt to dynamic user interactions and provide inaccurate tracking

Engineering Contradiction:
Improvetracking accuracyVSAvoidsystem complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The reward system transitions from static predefined tasks to dynamic real-time tracking of user interactions. The system continuously monitors user activities such as content viewing duration, engagement patterns, and interaction types, adapting reward criteria based on actual user behavior rather than predetermined static conditions.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements continuous feedback loops where user actions are tracked in real-time, analyzed against engagement criteria, and immediately reflected in reward calculations. This feedback mechanism ensures accurate tracking of user engagement and dynamic adjustment of reward distribution based on actual interaction patterns.

Inventive Principle:
Principle #23Feedback

2Measurement precision

If real-time tracking of user engagement is implemented, then reward distribution accuracy improves, but data processing requirements increase

Engineering Contradiction:
Improveengagement tracking precisionVSAvoiddata processing load
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The tracking system divides user engagement monitoring into discrete event types and interaction categories. Each user action is segmented into specific trackable units (e.g., content view events, interaction events, duration milestones), allowing efficient processing and analysis of engagement data without overwhelming computational requirements.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If diverse forms of user engagement are incentivized, then user experience improves, but reward system complexity increases

Engineering Contradiction:
Improveengagement type coverageVSAvoidreward system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The reward system is designed to handle multiple types of user engagements through a unified framework. A single tracking mechanism monitors various interaction forms including content viewing, social interactions, and platform activities, applying consistent engagement criteria across diverse user behaviors without requiring separate reward subsystems for each interaction type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12587708B2Method and system for streaming with rewards tracking
Publication Date: 2026.03.24 DISH NETWORK TECHNOLOGIES INDIA PTE LTD
  • US12587708B2 patent drawing
  • US12587708B2 patent drawing
  • US12587708B2 patent drawing

AI summary

Systems, devices, and methods for tracking reward associated with content consumption are provided. An example method includes receiving streaming content of at least one content item from a content provider, outputting, via an application being executed on the streaming device, streaming content to a display for playback of the output content, periodically generating a plurality of heartbeat messages during execution of the application. Each heartbeat message is timestamped and includes a header containing information about the at least one content item, and one or more entries indicating a current playback state regarding the output of the streaming content when the heartbeat message is generated. The method further includes transmitting the plurality of heartbeat messages to a user engagement tracking device connected to the user device and receiving a notification indicating a total duration of content output to the display during execution of the application.