Live Streaming Server Asset Transfer Mechanism

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current live streaming platforms do not effectively enable users to interact with and share events or rewards from gaming sessions occurring at remote game servers, limiting user engagement and participation.

Innovation Solution

A live streaming platform system that allows users to transfer assets and events, such as awards, from a streaming device to a client device, enabling users to gift or share game outcomes and participate actively in gaming sessions, thereby enhancing user interaction and engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a live streaming platform displays gaming sessions from remote game servers, then users can view gaming content, but users cannot actively participate or share rewards from the gaming sessions

Engineering Contradiction:
Improveuser participation capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces a live streaming platform server as an intermediary between the remote game server and client devices. This server receives game data from the remote game server, processes it to determine transfer events, and manages asset transfers to client devices. The intermediary handles the complexity of coordination and communication, allowing users to participate and share rewards without requiring direct integration between gaming and streaming systems.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The live streaming platform server performs multiple functions: it receives game data from remote game servers, processes game outcomes to identify transfer events, manages asset transfers to client devices, and communicates with both gaming and streaming components. This multi-functionality enables user participation and reward sharing within a single system rather than requiring separate specialized systems.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If the system transfers assets from streaming device to client device, then user engagement increases, but the complexity of asset management and transfer tracking increases

Engineering Contradiction:
Improveuser engagementVSAvoidasset management complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system implements feedback mechanisms where the live streaming platform server continuously monitors game data from the remote game server, processes outcomes to determine transfer events, and tracks asset transfers. The server receives confirmation of transfers and updates the system state accordingly. This feedback loop ensures accurate asset management and transfer tracking while enabling user engagement through reward sharing.

Inventive Principle:
Principle #23Feedback

3Ease of operation

If the system enables real-time transfer of game awards to client devices, then user interaction is enhanced, but the speed and reliability of transfer processing must be maintained

Engineering Contradiction:
Improveuser interactionVSAvoidtransfer processing reliability
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The live streaming platform server is pre-configured with the functionality to process game data, identify transfer events, and execute asset transfers. The server maintains ready-state communication channels with both the remote game server and client devices, allowing it to immediately process transfers when game outcomes occur without requiring setup or configuration at the moment of transfer.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20240321047A1Sharing events in a game streaming environment facilitated by a remote game server
Publication Date: 2024.09.26 INTERNATIONAL GAME TECHNOLOGY INC
  • US20240321047A1 patent drawing
  • US20240321047A1 patent drawing
  • US20240321047A1 patent drawing

AI summary

Systems and methods that enable a user at a client device interacting with a live streaming platform to realize one or more benefits based on a transfer event occurring in association with a streaming device that is operating with a remote game server and also interacting with the live streaming platform.