Streaming Video Selection System for Law Enforcement

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Solution Overview

Problem

Current systems for law enforcement and public applications lack the ability to share real-time mobile video content with multiple users, offering limited convenience and speed compared to computer-based systems.

Innovation Solution

A client/server model that enables real-time streaming of video content from mobile sources over unguided media, allowing users to select and access video content from multiple providers through a network, using a two-tiered distributed application with a front-end client component and a back-end server component, supporting various billing methods and network connections.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If law enforcement video systems are used for evidence preservation, then evidentiary purposes are served, but real-time sharing with multiple users is not enabled

Engineering Contradiction:
Improvereal-time video sharing capabilityVSAvoidsystem functionality
Core Design Contradiction:
Loss of informationVSAdaptability or versatility

Solution Approach 1:

The system is divided into distinct functional modules: mobile video capture devices, unguided media transmission interfaces, network server components, and client playback stations. This segmentation enables real-time video streaming to multiple users while maintaining the original evidentiary capture functionality, thus adding sharing capability without compromising evidence preservation.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The video system is designed to serve multiple functions: it can capture and store video for evidentiary purposes, stream live video to multiple remote users via unguided media and network, and provide on-demand playback. This multi-functionality resolves the contradiction by enabling real-time sharing while preserving the original law enforcement evidence gathering capability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Speed

If mobile video content is streamed over unguided media to a network, then real-time access is enabled, but system complexity increases

Engineering Contradiction:
Improvevideo content access speedVSAvoidsystem architecture
Core Design Contradiction:
SpeedVSDevice complexity

Solution Approach 1:

The system introduces standardized protocol interfaces and gateway components that mediate between mobile video sources using unguided media and the network infrastructure. These intermediary layers handle protocol conversion, authentication, and data formatting, enabling real-time video streaming while managing system complexity through modular, standardized components rather than custom point-to-point solutions.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If multiple users can select from multiple mobile content providers, then user convenience is improved, but network management complexity increases

Engineering Contradiction:
Improveuser content selectionVSAvoidnetwork management
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The network management system implements automated feedback mechanisms that monitor content provider availability, user selection patterns, and system load. Based on this feedback, the system automatically adjusts resource allocation, manages authentication credentials, and optimizes content delivery routing. This automated feedback-based management simplifies the complexity of handling multiple users and providers by reducing manual intervention requirements.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10205986B2Streaming video selection system and method
Publication Date: 2019.02.12 DE LA VEGA GABRIEL JR MR
  • US10205986B2 patent drawing
  • US10205986B2 patent drawing
  • US10205986B2 patent drawing

AI summary

A system and method of broadcasting images in a communications network. Methods according to the invention include providing image content from at least one mobile content provider, coupling the image content from the mobile content provider to a network, presenting the image content from the mobile content provider for selection, and selecting the image content from the mobile content provider.