Streaming Wagering Synchronization via Preliminary Action
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Solution Overview
Problem
Existing live streaming platforms face challenges in synchronizing wagering opportunities across streaming devices and client devices due to delays in content streaming, leading to a frustrating user experience.
Innovation Solution
The system enables session-based wagering, where users commit to placing multiple wagers at once, and automatically places these wagers over time, minimizing timing challenges by accounting for delays through delayed game initiations and future wagering options, and allows users to interact in selecting wagers from client devices.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If real-time wagering synchronization is implemented across streaming devices, then user experience is improved, but system complexity increases due to timing coordination requirements
Solution Approach 1:
The system performs preliminary actions by pre-synchronizing wagering opportunities before they are displayed to users. The gaming machine determines wagering opportunities and sends them to the streaming platform in advance, allowing the system to pre-coordinate timing and betting parameters before actual user interaction occurs.
Solution Approach 2:
The streaming platform acts as an intermediary between the gaming machine and client devices. It receives wagering opportunities from the gaming machine, processes timing synchronization, and distributes synchronized wagering data to multiple client devices, thereby managing system complexity centrally rather than requiring direct coordination between all components.
2Measurement precision
If wagering data is transmitted in real-time during game plays, then wagering accuracy is improved, but transmission delays increase due to streaming latency
Solution Approach 1:
Wagering opportunities and associated data are determined and transmitted to the streaming platform before the actual game play occurs on client devices. This preliminary transmission allows the system to account for streaming delays in advance, ensuring that wagering data arrives and is processed with accurate timing relative to the game events.
Solution Approach 2:
The system dynamically adjusts timing parameters based on streaming conditions. The gaming machine sends wagering opportunities with embedded timing information, and the streaming platform dynamically synchronizes delivery to client devices, allowing the system to adapt to varying network latency while maintaining wagering accuracy.
3Adaptability or versatility
If multiple wagers are placed manually during a streaming session, then user engagement is improved, but timing synchronization deteriorates due to manual input delays
Solution Approach 1:
The system enables self-service wagering where client devices automatically receive and process wagering opportunities without requiring manual user input for each wager. The gaming machine determines wagering parameters, the streaming platform distributes them synchronously, and client devices automatically execute or display the wagering options, eliminating manual input delays while maintaining user engagement.
Data Source
AI summary
Systems and methods that enable a first user to place one or more wagers in association with a game being played by a second user and streamed by a live streaming platform.


