Student Role-Playing Robot Control for Learning Motivation

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Solution Overview

Problem

Educational robots, such as those described in Unexamined Japanese Patent Application Kokai Publication No 2001-242780, fail to effectively motivate learners, especially children, when they are alone as they lack the social interaction with peers, leading to reduced learning motivation.

Innovation Solution

A robot control system comprising a student role-playing robot and a teacher role-playing robot, connected via a communication terminal, which uses short-range radio communication to control their behaviors and interactions, allowing for simulated peer and teacher interactions, including rivalry and friendly modes, to enhance learning motivation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a learner studies alone with a teacher robot, then the robot can provide instruction, but the learner lacks peer interaction and motivation

Engineering Contradiction:
Improvelearning motivationVSAvoidsocial interaction capability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The system creates a virtual copy of another student's learning behavior and communication style, allowing the learner to interact with this copied persona through the robot. This enables peer-like interaction even when studying alone, thereby improving learning motivation without requiring actual peer presence

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The robot acts as an intermediary that mediates between the learner and the virtual student copy. It manages the interaction, presents the copied student's responses, and facilitates communication, thereby enabling social interaction capability that the learner would otherwise lack when studying alone

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of manufacture

If a teacher robot instructs a learner face to face, then instruction can be provided, but the learner feels pressure

Engineering Contradiction:
Improveinstruction deliveryVSAvoidlearner pressure
Core Design Contradiction:
Ease of manufactureVSObject-affected harmful factors

Solution Approach 1:

The system segments the instructional role into two distinct personas: the teacher robot and a virtual student copy. This segmentation allows the learner to interact with a peer-like figure rather than facing authoritative instruction directly, reducing pressure while maintaining instructional effectiveness

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Instead of the robot directly instructing the learner in a traditional teacher-student hierarchy, the system inverts the interaction by having the robot portray a student learning alongside the user. This role reversal reduces the hierarchical pressure on the learner while still enabling effective instruction through the virtual peer interaction

Inventive Principle:
Principle #13The other way round (Inversion)

3Ease of operation

If multiple students learn together, then peer motivation is enhanced, but the system complexity increases

Engineering Contradiction:
Improvelearning motivationVSAvoidsystem configuration
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

Rather than requiring multiple physical student robots or complex multi-robot coordination systems, the invention creates a virtual copy of a student's learning behavior and communication patterns. This copied persona is integrated into the single robot system, providing peer interaction functionality without the complexity of multiple physical devices

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The robot system performs multiple functions: it acts as both the teacher instructor and the virtual student peer simultaneously. This multi-functionality eliminates the need for separate student robots, reducing system complexity while maintaining the peer interaction capability that enhances learning motivation

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10490095B2Robot control device, student role-playing robot, robot control method, and robot control system
Publication Date: 2019.11.26 CASIO COMPUTER CO LTD
  • US10490095B2 patent drawing
  • US10490095B2 patent drawing
  • US10490095B2 patent drawing

AI summary

A robot control device and the like capable of improving the motivation of a learner for learning is provided. A controller of a communication terminal controls behavior of a student role-playing robot so that the student role-playing robot responds to a user in a position of a student learning together with the user. The controller of the communication terminal comprises an behavior mode selector, a student role-playing robot behavior controller, and a teacher role-playing robot behavior controller. The student role-playing robot behavior controller controls behavior of the student role-playing robot based on one or more behavior modes selected by the behavior mode selector. The teacher role-playing robot behavior controller makes the teacher role-playing robot perform behavior collaborative with behavior of the student role-playing robot.