Hover Stylus Gesture Control for Ink Wash Brush Effects

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Solution Overview

Problem

Current stylus input methods on electronic devices lack diversity in writing styles, failing to meet user requirements in various scenarios, leading to poor user experience.

Innovation Solution

The stylus is used in a hover state to perform specific gesture operations, such as squeeze, tap, wave, shake, or eyedropper functions, to generate ink wash paintings with varying visual effects on the electronic device, including opacity, width, scatter points, spreading, and color filling, enhancing interaction and user experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the stylus is used for information input, then the writing experience is simulated, but the writing style is simple and cannot meet users' requirements in different scenarios

Engineering Contradiction:
Improvewriting style diversityVSAvoidoperation simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The stylus transitions from a static hard pen simulation to a dynamic system that can change its behavior based on hover distance and gesture operations. The rendering engine dynamically adjusts brush type, ink flow, and painting effects according to the stylus state, enabling multiple writing styles including ink wash painting while maintaining ease of use through automated style switching.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes multiple parameters simultaneously including brush type, ink flow rate, opacity, and painting effects based on the stylus hover distance and detected gestures. By adjusting these parameters dynamically, the system transforms a simple stylus input into versatile artistic expressions without requiring manual style selection.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If the stylus is placed in hover state and gesture operations are performed, then ink wash painting can be generated, but the interaction function is extended requiring complex processing

Engineering Contradiction:
Improveinteraction functionVSAvoidprocessing complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system performs preliminary actions by detecting the hover state and gesture operations before actual painting occurs. The rendering engine pre-processes the gesture data and prepares the appropriate painting parameters in advance, so that when the user completes the gesture, the ink wash painting is generated automatically without requiring complex real-time processing during the painting action itself.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The rendering engine acts as an intermediary between the stylus gesture detection and the final painting output. It receives simplified gesture inputs, translates them into appropriate painting parameters, and generates the ink wash painting effects, thereby reducing the complexity burden on the overall system while enabling enhanced interaction functions.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If the reference ink output is adjusted through squeeze operation, then the ink output can be controlled, but the operation requires additional gestures increasing complexity

Engineering Contradiction:
Improveink output controlVSAvoidgesture operation
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The squeeze operation on the stylus body serves multiple functions: it adjusts the reference ink output, triggers gesture recognition, and controls painting parameters simultaneously. By making the stylus body multi-functional, the system achieves ink output control without requiring separate operations for each function, thereby reducing overall operational complexity despite the added gesture capability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentEP4692998A1Interaction method and apparatus, and electronic device and storage medium
Publication Date: 2026.02.11 HUAWEI TECH CO LTD
  • EP4692998A1 patent drawingFigure 1~3
  • EP4692998A1 patent drawingFigure 4a~4c
  • EP4692998A1 patent drawingFigure 5~7

AI summary

Embodiments of this application provide an interaction method and apparatus, an electronic device, and a storage medium, so that a specific gesture operation can be performed on a stylus in a hover state, to draw an ink wash painting on a matched electronic device. This extends diversity of writing styles that can be input by the stylus, thereby meeting users' requirements in different scenarios, and improving user experience. The interaction method includes: detecting that a stylus is in a hover state and detecting a preset gesture operation on the stylus; and generating and displaying an ink wash painting in response to the preset gesture operation.