Subscreen Area Switching for One-Hand Touchscreen Operation

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Solution Overview

Problem

Existing graphical user interfaces on touchscreen devices with large screens require complex gestures for one-hand operation, leading to increased user learning difficulty and reduced processing efficiency due to the need to switch entire subscreens, which complicates interactions and reduces user experience.

Innovation Solution

Implementing a method where the screen is divided into multiple subscreens with interchangeable areas, allowing users to switch and rearrange control elements within these areas using gestures, enabling more flexible and convenient one-hand operation by displaying different areas of subscreens simultaneously, thereby simplifying user interactions and improving efficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the entire subscreen is switched to access control elements, then all control elements can be accessed, but the operation becomes complex and inefficient for one-hand use

Engineering Contradiction:
Improveone-hand operation convenienceVSAvoidgesture complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The subscreen is divided into multiple areas (first area and second area), allowing selective switching between different regions rather than switching entire subscreens. This segmentation enables users to access control elements in the second area through simple gestures while maintaining one-hand operation capability, thereby reducing gesture complexity while preserving access to all necessary controls

Inventive Principle:
Principle #1Segmentation

2Quantity of substance

If the screen is divided into multiple subscreens, then more control elements can be displayed, but the navigation becomes more complex

Engineering Contradiction:
Improvenumber of control elementsVSAvoidnavigation simplicity
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

Each subscreen is segmented into multiple areas, and only specific areas are switched based on user needs rather than switching entire subscreens. This allows more control elements to be displayed across multiple subscreens while maintaining simple navigation within each area, as users can access different areas through straightforward gestures without complex subscreen navigation

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a new dimension of area switching within subscreens, allowing users to navigate between first area and second area of the same or different subscreens. This additional dimensional approach enables access to more control elements while keeping navigation simple, as users switch areas rather than navigating through multiple full subscreens

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Area of stationary object

If larger screens are used to display more information, then user experience improves, but one-hand operation becomes more difficult

Engineering Contradiction:
Improvescreen sizeVSAvoidone-hand operation ease
Core Design Contradiction:
Area of stationary objectVSEase of operation

Solution Approach 1:

The large screen is divided into multiple subscreens, each further divided into multiple areas. Users can switch between areas within subscreens to access control elements distributed across the large screen, maintaining one-hand operation capability by allowing selective area switching rather than requiring users to reach across the entire large screen

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements dynamic area switching within subscreens based on user gestures, allowing the display to adapt to one-hand operation needs. Users can dynamically switch between first area and second area to access control elements conveniently, making large screens operable with one hand by providing dynamic access to different regions

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS11054988B2Graphical user interface display method and electronic device
Publication Date: 2021.07.06 HUAWEI TECH CO LTD
  • US11054988B2 patent drawing
  • US11054988B2 patent drawing
  • US11054988B2 patent drawing

AI summary

A graphical user interface display method includes displaying a first subscreen of a home screen on a touchscreen of an electronic device, where the first subscreen includes a first area and a second area. The method further includes detecting, by the electronic device, a first gesture of a user on the touchscreen, and displaying, on the touchscreen, the second area of the first subscreen and a first area of a second subscreen of the home screen in response to the first gesture, where the first area of the first subscreen has a same size as the first area of the second subscreen.