Supervisory Control for Online Game Virtual Item Sales

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Solution Overview

Problem

Current systems lack effective control over sales permissions for virtual items in online games, particularly in ensuring that users, especially children, are protected from unfair sales or trades of virtual items, which can lead to financial exploitation.

Innovation Solution

A system and method that utilize a supervisory user to control permissions for virtual item sales by establishing connections between supervisory and user accounts, allowing the supervisory user to grant or deny permissions for sales, offers, and trades, with notifications sent to users regarding permission status, thereby protecting users from unfair transactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If users are allowed to freely sell virtual items in online games, then user autonomy and trading freedom are improved, but users (especially children) become vulnerable to financial exploitation and unfair sales

Engineering Contradiction:
Improvetrading freedomVSAvoidfinancial exploitation
Core Design Contradiction:
Ease of operationVSObject-affected harmful factors

Solution Approach 1:

The patent introduces a supervisory user account as an intermediary between the user and the virtual item sale system. The supervisory user must explicitly approve or deny sale requests before transactions can be completed. This intermediary layer prevents children from making unfair sales while still allowing them to trade when authorized, thus resolving the contradiction between trading freedom and protection from exploitation.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Object-affected harmful factors

If supervisory controls are implemented for virtual item sales, then protection from exploitation is improved, but system complexity and user restriction increase

Engineering Contradiction:
Improveprotection from exploitationVSAvoidsystem complexity
Core Design Contradiction:
Object-affected harmful factorsVSDevice complexity

Solution Approach 1:

The patent segments the user account system into two distinct roles: regular users who can initiate sales and supervisory users who have approval authority. This segmentation allows the system to implement protection mechanisms without requiring complex oversight for every single transaction, as the supervisory role can be assigned once per user account. The segmentation simplifies the complexity by creating clear hierarchical boundaries.

Inventive Principle:
Principle #1Segmentation

3Object-affected harmful factors

If supervisory approval is required for all sales, then protection from unfair transactions is improved, but transaction speed and user convenience deteriorate

Engineering Contradiction:
Improveunfair transactionsVSAvoidtransaction speed
Core Design Contradiction:
Object-affected harmful factorsVSSpeed

Solution Approach 1:

The patent implements preliminary action by requiring supervisory users to pre-approve or deny sale permissions before transactions occur. Once permission is granted, multiple sales can proceed without requiring repeated supervisory intervention for each individual transaction. This preliminary authorization approach maintains protection from unfair transactions while significantly improving transaction speed for approved users.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11443356B2Systems and methods for controlling permissions for offering in-game items for sale
Publication Date: 2022.09.13 MYTHICAL INC
  • US11443356B2 patent drawing
  • US11443356B2 patent drawing
  • US11443356B2 patent drawing

AI summary

Systems and methods for controlling sales permissions pertaining to sales activities by users of an online game are disclosed. Exemplary implementations may: store information on electronic storage related to the users of the online game; execute an instance of the online game and implement the instance of the online game; receive supervisory input from a supervisory user; receive user input to request or initiate a sale; determine whether the request is in accordance with the one or more sales permissions; effectuate a performance of the sale of one or more particular virtual items, responsive to a determination that the request is permitted; and effectuate presentation of a notification to the user that conveys the user lacks permission, responsive to a determination that the request is not permitted under the one or more sales permissions.