Surrogate Visitor Mixed-Reality Live Environment Sharing System
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Solution Overview
Problem
Conventional VR and AR applications fail to provide seamless integration of ultra-high resolution and lifelike holographic three-dimensional objects with real physical objects in a physical space, leading to logistical challenges and limitations in providing mixed-reality environments to large numbers of visitors at tourist destinations due to equipment costs and compatibility issues.
Innovation Solution
A surrogate visitor-driven holographic mixed-reality (HMR) live environment sharing system that uses a MR recording device, walk-through map creation engine, holographic synthesis module, and streaming server to create and share immersive HMR experiences with remotely-located visitors, overcoming equipment limitations and enhancing map format compatibility across different platforms.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Manufacturing precision
If conventional VR and AR applications are used to provide mixed-reality environments, then users can interact with digital content, but the integration of ultra-high resolution holographic three-dimensional objects with real physical objects is not achieved and equipment costs are prohibitively expensive
Solution Approach 1:
The patent uses a surrogate visitor to physically visit the landmark and capture its visual appearance, creating a copy of the real-world environment. This copy is then transmitted to remote visitors, eliminating the need for expensive holographic projection equipment at the landmark while maintaining high visual quality through the surrogate's captured imagery.
Solution Approach 2:
The surrogate visitor acts as an intermediary between the physical landmark and remote visitors. Instead of directly projecting holographic content at the landmark, the system uses the surrogate to capture and transmit the environment, serving as a mediator that eliminates the need for complex projection equipment while maintaining immersive experience quality.
2Productivity
If head-mounted displays are provided at the physical landmark for all visitors, then mixed-reality environments can be provided, but the number of visitors limited by equipment availability and logistical difficulties
Solution Approach 1:
The system creates a digital copy of the landmark environment through the surrogate visitor's capture, allowing unlimited numbers of remote visitors to access the experience simultaneously without needing physical HMD equipment at the landmark. This copying approach eliminates equipment availability constraints.
Solution Approach 2:
The patent transitions from a physical dimension (requiring HMDs at the landmark) to a digital transmission dimension. By capturing the environment and transmitting it remotely, the system decouples the number of visitors from equipment availability, allowing unlimited access through network connectivity rather than physical device distribution.
3Adaptability or versatility
If mixed-reality environments are provided at tourist destinations, then immersive experiences are achieved, but compatibility issues arise across different platforms and map standards
Solution Approach 1:
The patent employs a universal image capture and transmission system that works across multiple platforms and devices. The surrogate visitor's captured visual data can be displayed on various devices (smartphones, tablets, HMDs) without requiring platform-specific equipment at the landmark, achieving cross-platform compatibility through a common capture and transmission interface.
Data Source
AI summary
A novel electronic system provides a mixed-reality live environment sharing between a surrogate visitor, who is on-site at a physical landmark, and remotely-located visitors via holographic space live streaming. This novel electronic system reduces the logistical complexity and bottlenecks for providing mixed-reality holographic environments to a large number of participants in real-time by virtualizing the visitors' mixed-reality experiences through a perspective of the surrogate visitor, who may be an on-site curator or a qualified tour guide. The surrogate visitor wears or carries a mixed-reality recording device to scan the physical landmark via walk-through, and a holographic mixed-reality space synthesis module and graphics processing components generate a holographic instance of the physical landmark, which is subsequently teleported to the remotely-located visitors own spaces for superimposition of the holographic instance in their own spaces for immersive mixed-reality experience through head-mounted displays, without creating an overcrowded condition to the physical landmark itself.


