Swarm Collaboration System for Real-Time Content Visibility

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Solution Overview

Problem

Existing collaboration tools are often one-directional and 'call and response' in nature, limiting the ability for multiple users to share and develop content simultaneously, with the originator being the only one aware of others' thoughts and contributions.

Innovation Solution

A 'swarm' system where content is developed by one user, with others adding information, comments, and actions, allowing immediate accessibility and validation of content, enabling a collaborative environment where all participants can contribute and review changes in real-time.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If a store and forward model is used for content circulation, then content can be distributed to multiple users, but only the originator can see all other members' thoughts and contributions

Engineering Contradiction:
Improvevisibility of contributionsVSAvoidcollaboration system structure
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The system segments the collaboration space by creating individual viewspaces for each user. Each user has a personal viewspace that contains their contributions and the contributions they can see from others, while maintaining separate perspectives. This segmentation allows each user to see all contributions without requiring a complex centralized mediation system.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a new dimension to the collaboration model by moving from a single centralized view to multiple parallel viewsports. Each user operates in their own viewspace dimension, allowing simultaneous visibility of all contributions while maintaining individual perspectives. This dimensional shift resolves the information loss problem without requiring complex redistribution mechanisms.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Productivity

If electronic documents are circulated sequentially to each member, then content can be shared with the team, but members must wait until the draft is forwarded to them personally

Engineering Contradiction:
Improvecollaboration speedVSAvoidwaiting time for review
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system performs preliminary action by pre-distributing the content to all users' viewspaces immediately upon creation. Rather than waiting for sequential forwarding, the content is already available in each user's viewspace ready for immediate review. This eliminates the waiting time associated with sequential circulation while maintaining the structured approach to content sharing.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent enables continuous useful action by allowing all members to review and contribute simultaneously rather than sequentially. The viewspace architecture maintains continuous availability of content to all users, eliminating interruptions caused by sequential forwarding. Multiple users can review and edit the document concurrently, significantly improving productivity while reducing total collaboration time.

Inventive Principle:
Principle #20Continuity of useful action

3Speed

If computers are used to circulate documents electronically, then the process is sped up, but the system becomes more complex and encumbers the collaboration process

Engineering Contradiction:
Improvedocument circulation speedVSAvoidelectronic system structure
Core Design Contradiction:
SpeedVSDevice complexity

Solution Approach 1:

The system uses copying by creating virtual copies of the document in each user's viewspace. Instead of managing a complex centralized electronic circulation system, the patent replicates the document structure in multiple independent viewspaces. This copying approach maintains fast electronic distribution while simplifying the overall system architecture, as each user works with local copies rather than navigating a complex centralized system.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS9595022B2Collaboration swarming
Publication Date: 2017.03.14 MICRO FOCUS LLC
  • US9595022B2 patent drawing
  • US9595022B2 patent drawing
  • US9595022B2 patent drawing

AI summary

A swarm can develop around a piece of content. The swarm can include the original content, changes to the original content, the persons contributing the changes, and metadata, such as comments contributed by members of the swarm. A swarm can also include statistics generated about the content, such as the size of the swarm, the growth and/or death rates of the swarm, the longevity of the swarm, the intensity of the swarm, the persistence of the swarm, and the direction of the swarm. Swarms and their behaviors can be used to validate or invalidate content.