Swing Training Device With Moveable Feedback Chamber

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Solution Overview

Problem

In baseball and similar sports, hitters often fail to maintain focus on the point of contact between the bat and ball, leading to undesirable body rotation and impaired swing mechanics, despite existing drills and props that aim to improve swing mechanics.

Innovation Solution

A swing training device with a moveable object chamber adjacent to the ball support, where the object moves upon impact, providing visual feedback to encourage hitters to keep their eyes on the contact point, through transparent components and challenge games that require identifying the object's state post-impact.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If existing drills and props are used to improve swing mechanics, then swing mechanics may be improved, but hitters still fail to maintain focus on the point of contact

Engineering Contradiction:
Improveswing mechanicsVSAvoidvisual focus on contact point
Core Design Contradiction:
ReliabilityVSLoss of information

Solution Approach 1:

The patent implements feedback by placing moveable objects (such as dice or coins) inside a transparent chamber on the batting tee. When the ball is struck, these objects move or change position, providing immediate visual feedback to the hitter about whether they maintained proper eye focus on the contact point. This feedback mechanism directly addresses the problem of hitters losing visual focus during the swing.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent utilizes visual changes (including color changes or other distinguishable characteristics) of moveable objects within the transparent chamber to provide motivation and feedback. The objects may change orientation, position, or display different faces after impact, creating a visual stimulus that reinforces proper eye alignment and contact point focus.

Inventive Principle:
Principle #32Color changes

2Loss of information

If moveable objects are placed in a chamber to provide visual feedback, then visual motivation is improved, but device complexity increases

Engineering Contradiction:
Improvevisual feedback to hitterVSAvoidchamber structure with moveable objects
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent achieves multi-functionality by combining the ball support function with the visual feedback function in a single integrated device. The transparent chamber serves both as a structural component of the batting tee and as a container for the moveable feedback objects. This eliminates the need for separate feedback devices and reduces overall system complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent implements nesting by placing the moveable feedback objects inside the transparent chamber, which itself is attached to or integrated with the batting tee structure. This nested arrangement consolidates multiple components into a compact unit, reducing space requirements and simplifying the overall device architecture.

Inventive Principle:
Principle #7Nested doll (Nesting)

Data Source

PatentUS9770638B2Swing training device
Publication Date: 2017.09.26 ARGIRO ROBERT
  • US9770638B2 patent drawing
  • US9770638B2 patent drawing
  • US9770638B2 patent drawing

AI summary

A variety of swing training devices that are arranged to support a ball to be struck are described. At least one moveable object is positioned within a chamber located adjacent the ball support. The moveable object is arranged such that it can be seen by a hitter after the ball is struck when the hitter is looking at a point of contact where the ball is struck. The moveable objects are arranged to move when the ball is stuck and a variety of challenge games can be played that require the batter to identify something that happened to the moveable objects—thereby providing motivation to encourage the batter to focus his or her eyes on the region of contact.