Swing Training Device Moving Light Simulation Timing
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Solution Overview
Problem
Current swing training devices lack the ability to provide a realistic simulation of hitting a pitched baseball or softball, failing to adequately develop the timing and eye movement skills necessary for effective batting.
Innovation Solution
A swing training device that uses a moving light source to simulate a pitched ball, integrated with a system that provides feedback on swing timing, allowing users to practice hitting a stationary ball at the appropriate moment, and records progress for improvement.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If a stationary ball is used for swing training, then the device structure is simple and easy to operate, but the timing and eye movement skills for hitting pitched balls cannot be developed
Solution Approach 1:
The patent transforms the stationary ball into a moving light source that travels along a defined path, creating dynamic visual cues that simulate pitched balls. This allows the training device to develop timing and eye movement skills while maintaining operational simplicity through automated light sequences
Solution Approach 2:
The moving light source creates an optical copy or representation of a pitched ball's trajectory without requiring an actual physical ball to be thrown. This optical simulation provides realistic timing practice while keeping the device structure simple and easy to operate
2Reliability
If feedback mechanisms are added to provide swing timing analysis, then training effectiveness is improved, but device complexity increases
Solution Approach 1:
The patent incorporates sensors that detect bat position and swing timing, providing immediate feedback to the user through visual or audible signals. This feedback mechanism enhances training reliability by allowing players to adjust their timing based on objective performance data
Solution Approach 2:
The feedback system is integrated into the existing moving light structure, allowing the same device to both simulate pitched balls and provide performance analysis. This multi-functionality improves reliability without proportionally increasing device complexity
Data Source
AI summary
A swing training device and system that includes a sequence of LED lights that are used to simulate the movement of a pitched ball along a horizontal line and act as a cue for initiating a swing. The swing training device will help develop visual skills by using the eyes to track a light source along a path to the ball such that a bat or striking object hits the ball at the same time the moving light intersects or passes over the ball. The light carrying cable is of a durable design so that the user may practice with the game used bat.


