Swipe Gesture Analysis for Preference Measurement
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Solution Overview
Problem
Existing touch-based user interfaces that rely on binary 'like' or 'dislike' swipes fail to accurately represent user preferences, as they do not account for the degree of preference or hesitation in dismissing content, leading to incomplete user profile databases.
Innovation Solution
A swiping application that analyzes user swipe characteristics, including hesitation time, swipe duration, and direction, to determine a preference level for content, which is then used to generate more accurate user preferences and content recommendations.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If a binary swipe system (like/dislike) is used for user preference input, then the ease of operation is improved, but the measurement precision of user preferences deteriorates
Solution Approach 1:
The patent transforms the binary swipe system into a multi-dimensional measurement system by introducing new parameters: swipe direction (angle), swipe duration, and pause time during swipe. These parameter changes allow the system to capture the degree of preference and hesitation, converting a simple binary input into a nuanced preference spectrum while maintaining the intuitive swipe gesture.
2Device complexity
If only binary swipe direction is considered, then the device complexity is reduced, but the loss of information about user preference intensity increases
Solution Approach 1:
The patent adds multiple dimensions to the swipe detection system: temporal dimension (duration and pause time) and angular dimension (swipe direction angle). This transforms a one-dimensional left/right swipe into a multi-dimensional gesture that encodes preference intensity, hesitation, and directional nuance, thereby recovering information that would otherwise be lost in a binary system.
Data Source
AI summary
Systems and methods are disclosed for determining a preference for content based on swipe characteristics. A swiping application may present a user with a content identifier on a touchscreen display. Based on the user's touch-based interaction with the content identifier (e.g., the speed at which the user swipes the content identifier away, the angle and direction of the user's swipe gesture, and any halt time in the swipe gesture), the swiping application assigns a preference level to the content identifier.


