Switchable Diffusers for Variable Depth Head-Up Displays

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Solution Overview

Problem

Current head-up displays face challenges in providing a safe and robust viewing system with variable perceived depth, especially in direct view configurations, due to limited diffraction angles and exposure to laser radiation, which increases system complexity and cost.

Innovation Solution

A viewing device utilizing a plurality of switchable diffusers, controlled by a controller to display an object on one diffuser at a time, with each diffuser independently operating in either a scattering or transmissive mode, allowing for adjustable virtual image distance and reducing exposure to laser radiation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a fixed diffuser is used in a head-up display system, then the structure is simple, but the perceived depth of displayed information cannot be varied

Engineering Contradiction:
Improvevariable perceived depthVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The single diffuser is segmented into multiple diffusers arranged at different distances from the projection optic. Each diffuser can be independently controlled to display the image at a specific depth position, enabling variable perceived depth while maintaining manageable system complexity through modular design

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The diffusers are made dynamically switchable between different operational states (scattering and transmissive modes) through electronic control. This dynamic capability allows the system to vary the perceived depth of displayed information by selecting which diffuser is active, transforming a static system into an adaptable one

Inventive Principle:
Principle #15Dynamics

2Object-affected harmful factors

If direct view configuration is used, then the system is simple, but the viewer is exposed to laser radiation

Engineering Contradiction:
Improvelaser radiation exposureVSAvoidsystem complexity
Core Design Contradiction:
Object-affected harmful factorsVSDevice complexity

Solution Approach 1:

Multiple diffusers serve as intermediary elements between the laser projection source and the viewer's eye. By positioning diffusers at different distances and controlling their scattering states, the system mediates the laser radiation to create virtual images at various depths while protecting the viewer from direct laser exposure through the scattering effect

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The diffusers change their optical properties (from transmissive to scattering state) to control light propagation. This state change mechanism allows the system to manage laser radiation exposure by switching diffusers into scattering mode, which diffuses the laser light and reduces direct exposure to the viewer

Inventive Principle:
Principle #32Color changes

3Area of stationary object

If limited diffraction angle is used, then the system is simple, but the viewing area is restricted

Engineering Contradiction:
Improveviewing areaVSAvoidoptics complexity
Core Design Contradiction:
Area of stationary objectVSDevice complexity

Solution Approach 1:

The system transitions from a two-dimensional projection problem to a three-dimensional solution by arranging diffusers at different distances along the optical axis. This dimensional approach creates multiple virtual image planes at different depths, expanding the effective viewing area and angle without requiring complex lateral optics

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The solution provides a safe, robust, and cost-effective method to vary the perceived depth of displayed information, enhancing the viewing experience while minimizing complexity and ensuring eye safety by using liquid crystal devices that can switch between scattering and transmissive states.

Implementation Method 1

a first diffuser positioned a first distance from the virtual projection optic; a second diffuser positioned a second distance from the virtual projection optic; Each diffuser is independently controlled to operate in either a display (e.g. scattering) mode or a non-display (e.g. transparent) mode

Methodology Applied
Scientific EffectLight scattering: Scattering

Implementation Method 2

the diffusers are liquid crystal devices which are switchable between a transmissive state in which they are effectively transparent to the projected light and a scattering state in which they display the object

Methodology Applied
Scientific EffectLiquid crystal phase switching: Liquid Crystals

Data Source

PatentEP3143461B1Imaging device for moving a virtual image
Publication Date: 2021.11.24 DUALITAS LTD
  • EP3143461B1 patent drawingFigure 1
  • EP3143461B1 patent drawingFigure 2
  • EP3143461B1 patent drawingFigure 3

AI summary

There is provided an imaging device. The imaging device comprises a projection optic arranged to form a virtual image of an object. The imaging device further comprises a first diffuser positioned a first distance from the virtual projection optic and a second diffuser positioned a second distance from the virtual projection optic. The controller is arranged to control the first and second diffuser to make the real image visible on one of the diffusers.