Symbol Accumulation Sequence With Compression and Modular Enhancements

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Solution Overview

Problem

Existing gaming systems lack engaging and dynamic symbol accumulation sequences that enhance player interaction and reward potential, limiting the excitement and variety in secondary games.

Innovation Solution

Implement a symbol accumulation sequence with various enhancement features, including single function or multi-function triggering, double-up, boost, extra-row, compression, secondary symbol accumulation, and jackpot enhancements, to create a more interactive and rewarding gaming experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a symbol accumulation sequence is implemented in a gaming system, then player engagement and reward potential are enhanced, but the complexity of the game sequence increases

Engineering Contradiction:
Improveplayer engagementVSAvoidgame sequence complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The symbol accumulation sequence is divided into multiple independent enhancement features (double-up, boost, extra-row, compression, secondary symbol accumulation, and jackpot enhancements). Each feature operates as a separate module that can be triggered independently, allowing the system to manage complexity through modular design while providing diverse player engagement options.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The compression feature serves multiple functions: it consolidates accumulated symbols to create space for new symbols, triggers award events, and can be combined with other enhancement features. This multi-functionality reduces the need for separate mechanisms for each game state transition, thereby managing system complexity while enhancing player experience.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If multiple enhancement features are added to the symbol accumulation sequence, then the variety and excitement of secondary games are improved, but the device complexity increases

Engineering Contradiction:
Improvegame varietyVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system dynamically adjusts the accumulation sequence by randomly determining which enhancement features to apply during gameplay. This dynamic selection allows the game to vary in complexity and excitement level without requiring all possible features to be simultaneously active, managing system complexity while maintaining game variety.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

Enhancement features are nested within the symbol accumulation sequence structure, where features like double-up and boost can be applied to symbols that are themselves part of a larger accumulation sequence. This nested architecture allows multiple layers of enhancement to coexist within a unified system framework, managing complexity through hierarchical organization.

Inventive Principle:
Principle #7Nested doll (Nesting)

Data Source

PatentUS12548408B2Symbol accumulation sequence with one or more different enhancement features
Publication Date: 2026.02.10 INTERNATIONAL GAME TECHNOLOGY INC
  • US12548408B2 patent drawing
  • US12548408B2 patent drawing
  • US12548408B2 patent drawing

AI summary

Gaming systems and methods providing a symbol accumulation sequence that includes one or more different enhancement features. The different enhancement features can be provided individually or can be provided in any suitable combination of these different enhancement features including two or more or all of the different enhancement features combined together. The different enhancement features can include a compression enhancement feature.