Symbol Accumulation Sequence With Independent Multiplier Activation

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Solution Overview

Problem

Existing gaming systems lack innovative mechanisms for enhancing player engagement and award potential in symbol accumulation sequences, particularly through dynamic multiplier features that enhance award amounts based on sequential indicator displays.

Innovation Solution

A gaming system that includes a processor and memory device to execute instructions for displaying award amount symbols, multiplier indicator generation symbols, and an activation counter, allowing for sequential display and activation of multiplier indicators to increase award amounts based on indicated multipliers during a symbol accumulation sequence.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a symbol accumulation sequence is implemented without multiplier features, then the game structure is simpler, but player engagement and award potential are reduced

Engineering Contradiction:
Improveaward potentialVSAvoidgame structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic multiplier indicators that change values sequentially during the symbol accumulation sequence. The multiplier indicators are updated based on the accumulation of symbol groups, creating a dynamic award structure that adapts as the game progresses, thereby enhancing award potential without requiring a completely complex game structure

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent pre-configures multiple multiplier indicators with different initial values before the symbol accumulation sequence begins. These pre-set multipliers are then activated and updated based on game events, allowing the system to provide enhanced award potential through predetermined structural elements rather than complex real-time calculations

Inventive Principle:
Principle #10Preliminary action

2Productivity

If multiplier indicators are displayed sequentially, then award amounts are enhanced dynamically, but the display complexity and information processing increase

Engineering Contradiction:
Improveaward enhancementVSAvoiddisplay system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent divides the multiplier display into multiple separate indicators, each associated with different symbol groups. Rather than displaying one complex cumulative multiplier, the system segments the multiplier information into discrete, manageable indicators that can be updated and displayed independently, reducing display system complexity while maintaining award enhancement capability

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The multiplier indicators are updated periodically based on the accumulation of symbol groups during the sequence. Rather than continuous updating, the system refreshes multiplier displays at specific intervals when certain symbol accumulation thresholds are met, reducing information processing requirements while still providing dynamic award enhancement

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS20260024412A1Symbol accumulation sequence with an independent multiplier feature
Publication Date: 2026.01.22 INTERNATIONAL GAME TECHNOLOGY INC
  • US20260024412A1 patent drawing
  • US20260024412A1 patent drawing
  • US20260024412A1 patent drawing

AI summary

Gaming systems and methods providing a symbol accumulation sequence that includes an independent multiplier indicator feature.