Symbol Accumulation Sequence With Compression Reward Merging

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Solution Overview

Problem

Gaming machines lack engaging and dynamic symbol accumulation sequences that enhance player interaction and reward potential, limiting the excitement and variety in secondary games.

Innovation Solution

A gaming system that includes a processor and memory device to execute instructions for a symbol accumulation sequence, displaying randomly determined award symbols in rows and columns, with compression triggering events that consolidate and modify awards, and enhancement features like double-up, extra-row, and boost to increase rewards.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional secondary games are used, then the gaming system operates with simple rules, but player engagement and excitement are limited

Engineering Contradiction:
Improveplayer engagementVSAvoidgame sequence complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game sequence dynamically changes through compression events that consolidate multiple award symbols into fewer positions, creating variable game states that adapt to player progress and maintain engagement throughout the sequence

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The game sequence is divided into discrete compression events and award symbol accumulations, allowing the system to manage complexity through structured phases while providing diverse player experiences across different stages

Inventive Principle:
Principle #1Segmentation

2Quantity of substance

If symbol accumulation sequences are extended, then award potential increases, but game duration and player waiting time increase

Engineering Contradiction:
Improveaward potentialVSAvoidgame duration
Core Design Contradiction:
Quantity of substanceVSLoss of time

Solution Approach 1:

Multiple award symbols are merged into consolidated award positions through compression events, allowing the game to maintain high award potential while reducing the number of discrete symbols players must wait through

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

Award symbols are pre-accumulated in the sequence before final compression events, allowing the system to prepare large award potentials in advance that are then delivered through time-efficient compression mechanisms

Inventive Principle:
Principle #10Preliminary action

3Productivity

If compression events are added to consolidate awards, then award delivery efficiency improves, but the game mechanics become more complex

Engineering Contradiction:
Improveaward delivery efficiencyVSAvoidmechanics complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

Compression events act as intermediary mechanisms that translate accumulated award symbols into consolidated award deliveries, providing a clear functional bridge between symbol accumulation and award payout while maintaining manageable mechanics

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20260038343A1Symbol accumulation sequence with one or more different enhancement features
Publication Date: 2026.02.05 INTERNATIONAL GAME TECHNOLOGY INC
  • US20260038343A1 patent drawing
  • US20260038343A1 patent drawing
  • US20260038343A1 patent drawing

AI summary

Gaming systems and methods providing a symbol accumulation sequence that includes one or more different enhancement features. The different enhancement features can be provided individually or can be provided in any suitable combination of these different enhancement features including two or more or all of the different enhancement features combined together. The different enhancement features can include a compression enhancement feature.