Symbol Elimination Gaming System with Dynamic Path

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Solution Overview

Problem

There is a need for new and different gaming systems that provide awards to players using one or more paths, enhancing excitement and enjoyment by introducing a symbol elimination game mechanism where symbols move along a path and are eliminated by eliminators, affecting the award based on which symbols complete the path without being eliminated.

Innovation Solution

A gaming system that displays a chain of symbols moving through a path with associated eliminator positions, where eliminators eliminate symbols based on their attributes and characteristics, determining an award based on the symbols that reach the end of the path without being eliminated.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a traditional bonus game with a fixed path is used, then the game structure is simple and easy to understand, but the player excitement and anticipation are limited

Engineering Contradiction:
Improveplayer excitementVSAvoidgame structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The path of symbol display positions is dynamically determined rather than fixed. The gaming system randomly determines the path configuration for each play, transforming the static path into a dynamic element that changes with each game session, thereby increasing player excitement while maintaining reasonable structural complexity

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The chain of symbols is prepared and positioned before the game begins, with the path already determined. This preliminary setup creates anticipation as players watch the symbols traverse the predetermined path, enhancing excitement without requiring complex real-time decision-making structures

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If eliminators are introduced to remove symbols during the path traversal, then player anticipation and excitement increase, but the game mechanics become more complex

Engineering Contradiction:
Improvegame dynamicsVSAvoidgame mechanics
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Eliminators are introduced as separate, distinct elements that are extracted from the main symbol chain and placed at specific positions along the path. This separation allows the elimination mechanism to operate independently, adding dynamic complexity without overly complicating the overall game structure

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

Different eliminator positions have different properties and effects. Each position along the path may have unique elimination characteristics, creating local variations in game dynamics that increase player anticipation without requiring uniform complexity throughout the entire game mechanism

Inventive Principle:
Principle #3Local quality

3Adaptability or versatility

If the award is based on which symbols complete the path without being eliminated, then the award variability and player engagement increase, but the determination process becomes more complex

Engineering Contradiction:
Improveaward variabilityVSAvoidaward determination
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The system provides continuous feedback to players as symbols traverse the path, showing which symbols remain and which are eliminated at each position. This real-time feedback simplifies the award determination process by making the evaluation criteria transparent and easily detectable throughout the game progression

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS8784191B1Gaming system and method for providing a symbol elimination game
Publication Date: 2014.07.22 INTERNATIONAL GAME TECHNOLOGY INC
  • US8784191B1 patent drawing
  • US8784191B1 patent drawing
  • US8784191B1 patent drawing

AI summary

In various embodiments, the gaming system disclosed herein provides a symbol elimination game which utilizes a single continuous series or chain of symbols displayed at a plurality of symbol display positions of a formed path and further utilizes one or more eliminators displayed at one or more eliminator display positions associated with and distinct from the symbol display positions of the formed path. Specifically, in various embodiments, the gaming system: (i) displays the chain of symbols continuously moving through the path of symbol display positions, and (ii) eliminates zero, one or more of such symbols based on one or more interactions between such symbols and the symbol display eliminators displayed at the eliminator display positions.