Symbol Display Position Changes for Variable Award Probabilities

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Solution Overview

Problem

Existing gaming systems lack variability in symbol display and award determination, leading to predictable outcomes and reduced player engagement.

Innovation Solution

A gaming system that selects a symbol display position and modifies one or more instances of a symbol displayed at that position based on random events, altering the probability of winning symbol combinations and increasing volatility.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If symbol display positions are modified based on random events, then player engagement and volatility are enhanced, but system complexity and unpredictability increase

Engineering Contradiction:
Improveplayer engagementVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies dynamics by making the symbol display system adaptive and changeable based on random events. The system dynamically modifies symbol displays at specific positions during gameplay, transforming a static symbol presentation into a dynamic one that responds to random triggering events, thereby enhancing player engagement without requiring fundamental system redesign

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent implements preliminary action by pre-defining modification rules and probabilities for symbol display positions before gameplay begins. The system establishes a framework of predetermined random events and their corresponding symbol modifications, allowing the complex behavior to be structured in advance rather than requiring real-time complex decision-making

Inventive Principle:
Principle #10Preliminary action

2Productivity

If symbol modifications are introduced to increase volatility, then award probabilities vary more significantly, but predictability of outcomes decreases

Engineering Contradiction:
Improveaward determination variabilityVSAvoidoutcome predictability
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The patent applies parameter changes by modifying the display state of symbols based on random events. The system changes parameters such as symbol type, position, or combination outcomes dynamically during gameplay, creating varying award probabilities while maintaining controlled unpredictability through predefined modification rules

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent uses copying by creating modified versions of original symbols at specific display positions. When a random event is triggered, the system generates modified symbol copies (e.g., transforming regular symbols into wild symbols or special symbols) that replace or supplement the original symbols, introducing variability while preserving the base game structure

Inventive Principle:
Principle #26Copying

Data Source

PatentUS20260080751A1Modifying symbols based on symbol display positions
Publication Date: 2026.03.19 INTERNATIONAL GAME TECHNOLOGY INC
  • US20260080751A1 patent drawing
  • US20260080751A1 patent drawing
  • US20260080751A1 patent drawing

AI summary

Systems and methods that employ one or more triggering events that occur to select a symbol display position and modify one or more instances of a symbol displayed in association with that selected symbol display position into a designated symbol.