Electronic Gaming Symbol Positioning for Dynamic Award Outcomes

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Solution Overview

Problem

There is a need to develop new and interesting features and bonus games for electronic gaming machines to enhance player engagement and operator profitability, while ensuring compliance with regulatory requirements and security standards unique to the gaming industry.

Innovation Solution

A gaming system that includes a housing, display devices, input devices, processors, and memory to facilitate games with randomly determined symbols and background features, allowing for dynamic game outcomes and awards, while maintaining regulatory compliance through secure and state-based system design.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional mechanical reels and predefined paylines are used, then the system is simple and reliable, but player engagement and entertainment value are limited

Engineering Contradiction:
Improvegame feature varietyVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent replaces traditional mechanical reels with electronic graphical displays that simulate reel rotation. This substitution allows for dynamic, programmable game features including multiple payline configurations, bonus games, and variable symbol arrangements without the physical constraints of mechanical systems, thereby increasing game variety while maintaining reliability through software-based control.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system implements dynamic payline configurations where paylines can change position, orientation, and activation status during gameplay. Bonus game features are dynamically triggered and configured based on game outcomes, allowing the system to adapt game characteristics in real-time to enhance player engagement without requiring complex hardware changes.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If bonus games and special features are added to enhance entertainment value, then player engagement increases, but system complexity and regulatory compliance difficulty increase

Engineering Contradiction:
Improvebonus game featuresVSAvoidregulatory compliance
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The gaming system is segmented into distinct functional modules: base game logic, bonus game triggers, random outcome determination, and payout calculation. Each module operates independently with defined interfaces, making it easier to verify and certify individual components for regulatory compliance while allowing comprehensive game features to be assembled from these reliable, tested segments.

Inventive Principle:
Principle #1Segmentation

3Productivity

If multiple symbols and dynamic outcomes are implemented, then game excitement and player retention increase, but measurement and verification of game fairness become more difficult

Engineering Contradiction:
Improvegame play durationVSAvoidoutcome verification
Core Design Contradiction:
ProductivityVSDifficulty of detecting and measuring

Solution Approach 1:

The system implements comprehensive feedback mechanisms that display to players the outcomes of random determinations, symbol positions, and award calculations in real-time. This transparency allows players to verify game fairness by observing the complete game state and outcome determination process, maintaining player trust while enabling complex, engaging game features with multiple symbols and dynamic outcomes.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12462638B2Electronic gaming systems and methods
Publication Date: 2025.11.04 CONG AIMIN
  • US12462638B2 patent drawing
  • US12462638B2 patent drawing
  • US12462638B2 patent drawing

AI summary

Systems and method for providing a slot-type game in which an award outcome is determined based on the amount and position of each of a randomly generated first and second symbols in the game outcome.