Symbol Progression Layout for Sustained Award Redemption

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Solution Overview

Problem

Existing gaming systems limit the probability of winning awards with each accumulated symbol, as available symbol display positions decrease with each accumulation, capping the total award potential.

Innovation Solution

The gaming system employs different symbol display positions with distinct attributes, allowing symbols to be moved and redeemed in an ordered manner, ensuring availability for new symbols and maintaining the probability of winning awards throughout a sequence.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If symbols are accumulated in display positions, then the number of accumulated symbols increases, but the number of available display positions decreases, capping the total award potential

Engineering Contradiction:
Improvenumber of accumulated symbolsVSAvoidnumber of available display positions
Core Design Contradiction:
Quantity of substanceVSArea of stationary object

Solution Approach 1:

The patent transitions from a static 2D grid of symbol display positions to a multi-dimensional system where symbols can be accumulated in virtual storage and moved along a progression path to multiple award redemption positions. This dimensional expansion allows the system to maintain unlimited symbol accumulation capacity while providing multiple redemption opportunities, effectively resolving the contradiction between accumulating more symbols and maintaining available display positions.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Reliability

If symbols are moved towards redemption positions, then the probability of winning awards is maintained throughout the sequence, but the system complexity increases

Engineering Contradiction:
Improveprobability of winning awardsVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent segments the symbol accumulation and redemption process into distinct phases: symbol generation, symbol accumulation in virtual storage, symbol movement along progression paths, and award redemption at multiple positions. This segmentation allows the system to maintain complex functionality while organizing operations into manageable, independent modules that can be executed sequentially, thereby maintaining award probability without overwhelming system complexity.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20260065739A1Moving accumulated symbols for award redemption
Publication Date: 2026.03.05 INTERNATIONAL GAME TECHNOLOGY INC
  • US20260065739A1 patent drawing
  • US20260065739A1 patent drawing
  • US20260065739A1 patent drawing

AI summary

Gaming systems and methods that accumulate zero, one or more symbols wherein the accumulation of one symbol triggers the movement of any previously accumulated symbols towards a symbol award redemption area.