Synchronized Bezel Lights for Gaming Machine Engagement

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Solution Overview

Problem

Gaming machines lack features that enhance entertainment value and attract frequent play, as existing bonus games do not provide sufficient excitement and winning opportunities, leading to a need for innovative enhancements.

Innovation Solution

A gaming system with synchronized bezel lights that coordinate with the movement of game elements, providing a more engaging experience by activating lights in predetermined patterns in response to game events, such as symbol intersections, to draw attention and emphasize winning combinations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If traditional bonus games are used, then players can win money, but the entertainment value and player excitement are insufficient

Engineering Contradiction:
Improveentertainment valueVSAvoidplayer engagement
Core Design Contradiction:
Ease of manufactureVSProductivity

Solution Approach 1:

The patent applies color changes by implementing a multi-color LED bezel light system that displays different colors (red, green, blue, yellow) corresponding to different game outcomes and events. The controller selectively activates specific colors based on game events such as wild symbol intersections, award symbol intersections, and bonus game triggers, creating visual excitement and enhancing player engagement through dynamic color transitions that traditional single-color or non-dynamic lighting cannot provide.

Inventive Principle:
Principle #32Color changes

2Adaptability or versatility

If more game features are added to enhance entertainment value, then player attraction increases, but the device complexity increases

Engineering Contradiction:
Improvegame featuresVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements universality by designing a multi-functional LED bezel light system where a single component performs multiple functions: indicating wild symbol events, award symbol events, bonus game triggers, and providing general game feedback. The controller integrates these various game event responses into a unified lighting control system, allowing the same physical infrastructure to serve multiple game enhancement purposes without requiring separate indicator systems for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent applies the intermediary principle by using the LED bezel light system as a mediator between the game's internal events (symbol intersections, award triggers) and the player's visual perception. The controller acts as an intermediary that translates complex game state information into simple, intuitive visual signals through color and position coding, allowing players to quickly understand game events without complex displays or multiple indicator systems.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Productivity

If synchronized lighting effects are implemented, then player excitement and attention are enhanced, but the energy consumption increases

Engineering Contradiction:
Improveplayer engagementVSAvoidenergy consumption
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The patent implements periodic action by designing the LED bezel light system to activate lights in sequential patterns rather than continuously. The controller triggers specific LEDs at specific times based on game events, with lights turning on and off in coordinated sequences that match the timing of game outcomes. This periodic activation provides exciting visual feedback while consuming energy only during brief intervals rather than continuously, significantly reducing overall energy consumption compared to constant illumination.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS8128483B2Gaming machine with synchronized bezel lights
Publication Date: 2012.03.06 LNW GAMING INC
  • US8128483B2 patent drawing
  • US8128483B2 patent drawing
  • US8128483B2 patent drawing

AI summary

A gaming system for conducting a wagering game includes a wager input device, and a display for displaying a wagering game. The wagering game includes at least one moveable game element, at least one bezel light positioned proximate the display, and a controller operative to activate the bezel light in coordination with movement of the at least one moveable game element. The gaming system may have a plurality of bezel lights respectively positioned proximate the display, and the controller may be operative to activate the bezel lights singly or in combination in coordination with movement of the at least one moveable game element.