Synchronized Light and Sound Control for Board Game Immersion
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Solution Overview
Problem
Current board game environments lack synchronized light and sound effects, which are essential for enhancing immersion, as existing solutions like candlelight or sound apps do not effectively project light effects over the game board in sync with sound, leading to a suboptimal experience.
Innovation Solution
A microcontroller-controlled electronic device that uses RGB LEDs to create synchronized light and sound effects by integrating an MP3 player module and data communication module, allowing for wireless control via a mobile app to generate immersive environments for board games and RPGs.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Illumination intensity
If traditional lighting methods like candlelight are used to create immersive environments, then atmospheric effect is improved, but safety hazards increase
Solution Approach 1:
The patent uses LED lights to create visual copies or simulations of traditional atmospheric effects (candlelight, lightning, fire) without the actual hazards. The LED module reproduces the appearance and ambiance of dangerous light sources through controlled illumination patterns and colors, eliminating fire risks while maintaining immersive atmosphere.
Solution Approach 2:
The patent replaces mechanical/chemical lighting systems (candles, fire) with electronic LED-based illumination. This substitution eliminates the combustion hazards inherent in traditional methods while achieving similar or superior atmospheric effects through electronic control of light intensity, color, and timing.
2Adaptability or versatility
If separate light and sound resources are used in board games, then resource availability is improved, but synchronization capability deteriorates
Solution Approach 1:
The patent merges previously separate light and sound resources into a single integrated system. The controller simultaneously manages both LED illumination patterns and audio output, ensuring they are synchronized to create cohesive immersive scenes. This combination maintains the versatility of having both light and sound resources while establishing stable synchronization between them.
Solution Approach 2:
The patent creates a universal controller that handles multiple functions: generating light effects, producing sound effects, and synchronizing both with game events. This multi-functional device replaces the need for separate resources and achieves reliable synchronization through centralized control logic that coordinates all output channels.
3Reliability
If synchronized light and sound effects are implemented, then player immersion is improved, but device complexity increases
Solution Approach 1:
The patent divides the immersive effect system into distinct functional modules: an LED module for light effects, an audio module for sound effects, and a controller for coordination. This segmentation allows each component to be optimized independently while the controller ensures they work together synchronously, achieving high immersion without excessive overall complexity.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The device significantly enhances player immersion by providing synchronized light and sound effects, such as rain with lightning, flickering candle flames, and camera shutter sounds, creating a more engaging experience without the hazards of traditional lighting methods.
Implementation Method 1
A microcontroller-controlled electronic device that uses RGB LEDs to create synchronized light and sound effects
Data Source
AI summary
“MICROCONTROLLER-CONTROLLED ELECTRONIC DEVICE FOR THE PRODUCTION OF SPECIAL EFFECTS THROUGH THE CONTROL AND SYNCHRONIZATION OF LIGHT AND SOUND” is an electronic device with a microcontroller that by controlling the brightness and color of RGB LEDs, which will illuminate the game surface, along with the an audio device control, such as an MP3 player, reproduces several special light and sound effects synchronically. In its complete version, it is comprised of a microcontroller, which controls four RGB LEDs and an MP3 player module connected to a memory, which generate the light and sound effects, synchronically. It also has a data communication module as well as an audio communication module, thus enabling the device in question to be utterly controlled by apps installed on mobile devices through a wireless connection.


