Synchronized Wagering in Live Streaming
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Solution Overview
Problem
Existing systems face delays and inefficiencies in enabling users to place wagers on live-streamed games due to synchronization challenges between streaming devices and client devices, leading to a frustrating user experience.
Innovation Solution
The system synchronizes wagering opportunities by accounting for the state of both streaming and client devices, allowing for session-based wagering, delayed game initiation, and enabling users to wager on future plays, thereby minimizing timing delays and enhancing user interaction.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If the system enables real-time wagering on live-streamed games, then user engagement and interaction are enhanced, but synchronization delays between streaming devices and client devices cause timing issues and frustrating user experience
Solution Approach 1:
The system pre-synchronizes clock times between streaming devices and client devices before wagering operations begin. This preliminary time synchronization ensures that all devices operate on a unified time reference, preventing timing mismatches during real-time wagering and eliminating the need for complex real-time adjustment mechanisms.
Solution Approach 2:
The system continuously monitors and compares timestamps from multiple devices, detecting time drift and synchronization issues. Based on this feedback, the system automatically adjusts clock times on client devices to maintain alignment with the streaming device, ensuring consistent real-time wagering operation without manual intervention.
2Adaptability or versatility
If the system allows users to place wagers on future game plays, then wagering opportunities are increased, but complexity in managing wager timing and game state synchronization increases
Solution Approach 1:
The system allows users to pre-place wagers on future game plays before the actual game events occur. These wagers are held in a pending state with associated timestamps, and automatically executed when the corresponding game play reaches the synchronized time point, simplifying the management of future wagering opportunities.
Solution Approach 2:
The system introduces a centralized server as an intermediary that receives, stores, and manages all wager data from multiple client devices. The server synchronizes wager timing with game play timing using timestamp comparison, automatically matching wagers to corresponding game events and coordinating results distribution, thereby reducing the complexity burden on individual client devices.
Data Source
AI summary
Systems and methods that enable a first user to place one or more wagers in association with a game being played by a second user and streamed by a live streaming platform.


