Tabletop game and condiment holder

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Solution Overview

Problem

Conventional tabletop condiment holders in dining establishments are bulky and take up significant space, failing to enhance the entertainment experience for customers.

Innovation Solution

A tabletop game and condiment holder device with a main body featuring a curved ramp for coin discharge, integrated napkin dispenser, and removable drawer with apertures for coin-catching, along with a template for displaying instructions or promotional materials.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional condiment holders are used, then condiments can be stored and dispensed, but the device takes up significant table space and provides no entertainment value

Engineering Contradiction:
Improveentertainment valueVSAvoidtable space occupied
Core Design Contradiction:
Adaptability or versatilityVSArea of stationary object

Solution Approach 1:

The patent merges a condiment holder with a coin-operated shooting gallery game into a single integrated device. The condiment holder serves as the housing structure for the game, while the game components (curved wall ramp, drawer with apertures, template) are incorporated within the same space. This combination allows the device to provide both condiment storage/dispensation and customer entertainment simultaneously, resolving the contradiction between versatility and space occupation.

Inventive Principle:
Principle #5Merging (Combining)

2Productivity

If conventional condiment holders are used, then condiments can be stored, but the device is bulky and only used periodically

Engineering Contradiction:
Improveusage frequencyVSAvoiddevice volume
Core Design Contradiction:
ProductivityVSVolume of stationary object

Solution Approach 1:

The device performs multiple functions: it stores and dispenses condiments through the back wall opening and side wall receptacles, while simultaneously providing entertainment through the coin-operated shooting gallery game. The curved wall forms a ramp for coin discharge, the drawer with apertures serves as both game target and condiment access point, and the template provides game instructions. This multi-functionality increases usage frequency by engaging customers throughout the meal, not just for condiment dispensing.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If a coin-operated game is added to enhance entertainment, then customer engagement increases, but device complexity increases

Engineering Contradiction:
Improveentertainment capabilityVSAvoidstructural complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game device is segmented into distinct functional components: a curved wall forming a ramp for coin discharge, a drawer with multiple apertures for coin-catching, a template with game markings, a back wall with condiment dispensing, and side walls with condiment receptacles. This segmentation allows each component to be relatively simple in design while the combination creates the complete game and condiment holder functionality, managing overall complexity through modular design.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Provides entertainment to customers while efficiently storing and dispensing condiments, optimizing table space and enhancing customer experience.

Implementation Method 1

a curved wall that extends from the top wall to the front wall, the curved wall forming a ramp for discharging a coin, such as a quarter, for example, in a direction away from the front wall

Methodology Applied
Scientific EffectGravity: Gravitation

Data Source

PatentUS20230372808A1Tabletop game and condiment holder
Publication Date: 2023.11.23 MALPICA IVAN
  • US20230372808A1 patent drawing
  • US20230372808A1 patent drawing
  • US20230372808A1 patent drawing

AI summary

A tabletop game and condiment holding device includes a main body having a top wall, a bottom wall, a back wall, a front wall, a pair of side walls, and a curved wall that extends from the top wall to the front wall. The curved wall forming a ramp for discharging a coin in a direction away from the front wall. A napkin dispenser and a plurality of condiment holders are positioned along the walls of the main body. A drawer having a plurality of sidewalls and a common top surface is removably positioned within the front wall. A plurality of apertures located along the top surface of the drawer function to receive the coin in flight. A template having markings and a plurality of complementary shaped and located apertures is removably secured along the top surface of the drawer.