Tactile Command Manager for Immersive Computing Latency
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Solution Overview
Problem
Existing immersive computing systems lack effective methods for generating and managing tactile commands, limiting the ability to provide realistic and interactive tactile sensations in conjunction with visual and audio stimuli, and hindering efficient development and real-time interaction in extended reality environments.
Innovation Solution
A system and method for generating and managing tactile commands that integrate with immersive computing environments, utilizing a tactile interface subsystem with ultrasound transducers to produce mid-air tactile sensations, and employing machine learning models to assign tactile points to virtual objects, optimizing computational load and latency while enabling real-time interaction between users.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If traditional tactile interface systems are used in immersive computing, then tactile feedback can be provided, but the system complexity and computational load increase significantly
Solution Approach 1:
The patent introduces a tactile command manager as an intermediary layer between the immersive computing application and the tactile interface subsystem. This manager handles tactile effect definitions, parameter management, and coordination, thereby reducing the complexity burden on both the application layer and the hardware layer while ensuring reliable tactile feedback delivery.
Solution Approach 2:
The system is segmented into distinct functional modules: application layer for tactile effect definition, tactile command manager for coordination and parameter management, and tactile interface subsystem for execution. This segmentation allows each component to focus on specific tasks, reducing overall system complexity while maintaining comprehensive tactile feedback capabilities.
2Reliability
If high-fidelity tactile sensations are generated in real-time, then immersive experience is enhanced, but computational load and latency increase
Solution Approach 1:
Tactile effects are defined and configured in advance during application development or before runtime. The tactile command manager pre-processes tactile effect definitions and prepares command structures, so that during real-time interaction, only parameter updates and trigger signals need to be transmitted, significantly reducing latency while maintaining high-fidelity tactile sensations.
3Adaptability or versatility
If developers need to implement tactile effects from scratch, then customized tactile feedback can be achieved, but development time and complexity increase
Solution Approach 1:
The patent provides a universal tactile effect definition framework that can accommodate various types of tactile effects (vibrations, pulses, patterns, textures) through a unified parameter structure. Developers can create customized tactile feedback by configuring parameters within this framework rather than implementing entire tactile subsystems, thereby achieving high adaptability with reduced development complexity.
4Device complexity
If tactile commands are managed without a dedicated system, then system simplicity is maintained, but tactile feedback precision and reliability decrease
Solution Approach 1:
The tactile command manager serves as a dedicated intermediary that precisely manages tactile command generation, parameter validation, and transmission timing. It ensures accurate mapping between application-layer tactile effect definitions and hardware-layer execution commands, thereby maintaining tactile feedback precision without requiring complex modifications to the underlying hardware system.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
Enables users to perceive and interact with virtual objects through tactile sensations in real-time, reducing latency and computational load, and allowing developers to easily apply tactile effects, enhancing immersive experiences in extended reality applications.
Implementation Method 1
utilizing a tactile interface subsystem with ultrasound transducers to produce mid-air tactile sensations
Data Source
AI summary
A system for the generation and management of tactile sensation includes a computing subsystem. A method for the generation and management of tactile sensation includes receiving a set of inputs and processing the set of inputs. Additionally or alternatively, the method can include: communicating tactile commands to a tactile interface system; operating the tactile interface system based on the tactile commands; and/or performing any other suitable processes.


