Tactile Output Sequences for Orientation-Aware, Low-Power Interaction

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Solution Overview

Problem

There is a need for electronic devices to generate tactile output sequences indicative of their orientation relative to a respective object, reducing cognitive burden on users and minimizing redundant user inputs, while also conserving processor and battery power.

Innovation Solution

Electronic devices generate tactile outputs in response to changes in orientation and distance relative to an object, adjusting output characteristics based on orientation changes, and providing tactile cues indicative of camera orientation and data sharing processes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If the electronic device generates tactile output sequences to indicate orientation relative to objects, then user interaction efficiency is improved and cognitive load is reduced, but processor power and battery power are consumed

Engineering Contradiction:
Improveuser interaction efficiencyVSAvoidprocessor power and battery power
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The system implements periodic action by generating tactile outputs only at specific intervals or triggers (e.g., when orientation changes relative to objects, or when specific interactions occur) rather than continuously. This allows the device to maintain responsiveness and improve user interaction efficiency while consuming processor and battery power only when necessary, thus resolving the contradiction between productivity improvement and energy consumption.

Inventive Principle:
Principle #19Periodic action

2Productivity

If the electronic device continuously monitors orientation and generates tactile outputs, then user interaction efficiency is improved, but battery power is depleted faster

Engineering Contradiction:
Improveuser interaction efficiencyVSAvoidbattery life
Core Design Contradiction:
ProductivityVSDuration of action of moving object

Solution Approach 1:

The system uses periodic action by monitoring orientation changes and generating tactile outputs only when specific conditions are met (e.g., when the device enters or exits certain orientation ranges relative to objects) rather than continuously. This approach maintains high user interaction efficiency by responding to relevant events while extending battery life by avoiding unnecessary continuous monitoring and output generation.

Inventive Principle:
Principle #19Periodic action

3Ease of operation

If the electronic device provides detailed tactile feedback sequences, then user experience is enhanced and interaction time is decreased, but energy consumption increases

Engineering Contradiction:
Improveinteraction timeVSAvoidenergy consumption
Core Design Contradiction:
Ease of operationVSLoss of energy

Solution Approach 1:

The system applies local quality by providing different tactile output characteristics (intensity, duration, pattern) based on the specific context and type of interaction. Rather than using uniform detailed feedback for all interactions, the device tailors the tactile feedback to the specific situation (e.g., different feedback for orientation changes versus object interactions), thereby enhancing user experience and reducing interaction time for each specific task while optimizing energy consumption by avoiding unnecessary detailed feedback in all scenarios.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS12380779B2Generating tactile output sequences associated with an object
Publication Date: 2025.08.05 APPLE INC
  • US12380779B2 patent drawing
  • US12380779B2 patent drawing
  • US12380779B2 patent drawing

AI summary

In some embodiments, an electronic device generates a tactile output sequence in response to detecting that the electronic device is oriented within a range of orientations that changes as the distance between the electronic device and a respective object changes. In some embodiments, an electronic device changes one or more characteristics of a tactile output in response to detecting a change in the orientation of the electronic device relative to a respective object. In some embodiments, an electronic device generates tactile outputs with characteristics indicative of the orientation of a camera of the electronic device relative to one or more AR (augmented reality) planes. In some embodiments, an electronic device generates tactile outputs indicative of a data sharing process with a second electronic device.