Tactile Presentation Device for Real-Time Artist-User Interaction

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Solution Overview

Problem

Current devices for providing tactile stimuli to users, such as those used in entertainment settings, lack the capability to offer real-time, interactive, and value-added experiences that allow users to feel directly connected to artists or performers through synchronized tactile feedback.

Innovation Solution

An information processing device and terminal system that includes a tactile presentation device worn by artists, which receives and responds to control commands from users, generating and distributing tactile control signals to present vibrations at designated positions, enabling real-time interaction and enhanced experiential engagement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If a tactile presentation device is used to provide tactile stimuli to users, then the realistic sensation of reproduction content is improved, but the system lacks real-time interactive capability between users and artists

Engineering Contradiction:
Improverealistic sensationVSAvoidinteractive capability
Core Design Contradiction:
Illumination intensityVSAdaptability or versatility

Solution Approach 1:

The system implements real-time feedback by transmitting tactile control signals from users to the tactile presentation device worn by artists, allowing users to feel the artist's reactions and responses. This creates a closed-loop interactive system where tactile stimuli and responses are exchanged in real-time, enabling two-way communication between users and artists through tactile feedback.

Inventive Principle:
Principle #23Feedback

2Ease of operation

If conventional tactile presentation devices are used in entertainment settings, then tactile feedback is provided, but real-time interaction and value-added experiences are not achieved

Engineering Contradiction:
Improvetactile feedbackVSAvoidinteractive experience
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The system uses an information processing device as an intermediary to transmit control signals between users and the tactile presentation device. This intermediary enables the transmission of user inputs (such as text, images, or other data) and converts them into tactile control signals that the wearable device can execute, facilitating real-time interaction and information exchange between users and artists.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If users send data to artists for social tipping, then value-added experiences are enhanced, but real-time tactile interaction is not provided

Engineering Contradiction:
Improvevalue-added experienceVSAvoidreal-time interaction
Core Design Contradiction:
Adaptability or versatilityVSSpeed

Solution Approach 1:

The system replaces traditional mechanical or delayed interaction methods (such as physical gifts or delayed responses) with electronic tactile signal transmission. By using digital control signals transmitted through the network to the wearable tactile device, the system achieves instantaneous interaction, eliminating delays and enabling real-time exchange between users and artists.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS11941177B2Information processing device and information processing terminal
Publication Date: 2024.03.26 SONY GROUP CORP
  • US11941177B2 patent drawing
  • US11941177B2 patent drawing
  • US11941177B2 patent drawing

AI summary

An information processing device is provided which includes a first acquisition unit (214) configured to acquire a control command, inputted by a first user, including positional information for designating a presentation position at which to present a tactile stimulus by a tactile presentation device and mode information for designating a mode of the tactile stimulus, a generation unit (218) configured to generate a tactile control signal for presenting the tactile stimulus to the presentation position in response to the control command, and a first distribution unit (222) configured to distribute the tactile control signal to the tactile presentation device worn on a body of a second user, in which the first distribution unit distributes, according to a predetermined rule, the tactile control signal related to the control command inputted by each of a plurality of the first users to the tactile presentation device.