Tactile Presentation Device Real-Time Signal Distribution
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Solution Overview
Problem
Existing devices fail to provide real-time, interactive, and value-added experiences in entertainment by not incorporating tactile stimuli, limiting user engagement and satisfaction.
Innovation Solution
An information processing device and terminal system that includes a tactile presentation device capable of receiving and distributing tactile control signals, allowing users to send tactile stimuli to artists in real-time, enhancing the interactive experience.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If tactile presentation devices are integrated into entertainment systems, then user engagement and satisfaction are improved, but device complexity increases
Solution Approach 1:
The tactile presentation device is designed to serve multiple functions: it can present tactile stimuli synchronized with reproduction content, receive control commands from multiple users, and distribute signals to multiple presentation units. This multi-functionality increases user engagement while managing system complexity through consolidation.
Solution Approach 2:
An information processing device acts as an intermediary between users and the tactile presentation device. It acquires control commands from users, generates appropriate tactile control signals, and distributes them to the presentation device. This intermediary layer simplifies the overall system architecture by centralizing control logic.
2Speed
If real-time tactile control signals are distributed to multiple users, then interactive experience is improved, but communication bandwidth requirements increase
Solution Approach 1:
The information processing device directs tactile control signals to specific presentation units based on presentation unit information contained in control commands. This targeted approach ensures real-time delivery of tactile feedback to the appropriate user while minimizing unnecessary data transmission across the network.
3Reliability
If tactile stimuli are synchronized with reproduction content, then user satisfaction is improved, but control precision requirements increase
Solution Approach 1:
The system enables bidirectional communication where users can send control commands to artists, and artists can respond in real-time. This feedback loop enhances user satisfaction by creating an interactive experience, while the information processing device manages timing precision through centralized control signal generation and distribution.
Data Source
AI summary
An information processing device is provided which includes a first acquisition unit (214) configured to acquire a control command that is inputted by a first user and corresponds to presentation unit information for designating a presentation unit for presenting a tactile stimulus by a tactile presentation device and mode information for designating a mode of the tactile stimulus; a generation unit (218) configured to generate a tactile control signal for presenting the tactile stimulus to the presentation unit in accordance with the control command; and a first distribution unit (222) configured to distribute the tactile control signal to the tactile presentation device worn on a body of a second user, in which the tactile control signal corresponds to at least one of a presentation timing, frequency, interval, waveform, presentation time, and intensity of the tactile stimulus.


