Tactile Stimulation Device for High-Resolution Digital Texture Conveyance

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Solution Overview

Problem

Current haptic stimulation technologies fail to effectively convey digital texture information in high resolution and non-intrusive ways, limiting immersive experiences in virtual and augmented reality, online retail, and other applications.

Innovation Solution

A system and method that integrates a tactile stimulation device with a processing subsystem, using actuators and machine learning models to provide tactile feedback, allowing users to perceive digital textures through vibratory stimulation, enabling immersive interactions without mobility restrictions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If conventional haptic stimulation is used, then tactile feedback is provided, but the resolution and perceptibility of texture information is insufficient

Engineering Contradiction:
Improvetexture perception resolutionVSAvoidhaptic system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The haptic feedback system is segmented into multiple independent actuators arranged in arrays, where each actuator can be independently controlled to provide localized tactile stimulation corresponding to specific texture regions, thereby achieving high-resolution texture perception without requiring a single complex device

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system transitions from conventional single-dimensional vibration feedback to multi-dimensional tactile stimulation by incorporating spatial distribution of multiple actuators across different body locations, enabling detailed texture information to be conveyed through patterns of stimulation across the skin surface

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If haptic stimulation is integrated into virtual reality platforms, then immersive experience is enhanced, but the system becomes inhibitive and restrictive

Engineering Contradiction:
Improveimmersive experience capabilityVSAvoiduser mobility freedom
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The haptic feedback system is designed with universal actuators that can be applied to multiple body regions and configured for different virtual reality applications, providing versatile immersive experience enhancement without requiring specialized equipment for each use case

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system replaces bulky mechanical haptic devices with smaller, less intrusive actuators that can be worn comfortably on the body, substituting complex mechanical feedback mechanisms with more compact components that maintain immersive capabilities while preserving user mobility

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Loss of information

If high resolution tactile feedback is provided, then texture information is accurately conveyed, but the stimulation becomes inhibitive to natural interaction

Engineering Contradiction:
Improvetexture information accuracyVSAvoidstimulation intrusiveness
Core Design Contradiction:
Loss of informationVSObject-generated harmful factors

Solution Approach 1:

The haptic feedback system applies localized tactile stimulation only to specific body regions and time periods when texture information is relevant, rather than providing continuous or uniform stimulation, thereby conveying accurate texture details while minimizing intrusive effects on natural interaction

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system employs periodic or pulsed haptic stimulation patterns that synchronize with user interaction events, providing texture information at appropriate moments during natural exploration movements, which reduces the perception of intrusiveness while maintaining information accuracy

Inventive Principle:
Principle #19Periodic action

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables users to experience accurate tactile information from digital objects, enhancing immersion and consumer satisfaction in online purchases and virtual environments, while maintaining uninhibited mobility and intuitive interaction.

Implementation Method 1

A system and method that integrates a tactile stimulation device with a processing subsystem, using actuators and machine learning models to provide tactile feedback, allowing users to perceive digital textures through vibratory stimulation

Methodology Applied
Scientific EffectVibration: Vibration

Data Source

PatentUS11995240B2Method and system for conveying digital texture information to a user
Publication Date: 2024.05.28 ESSILOR INTERNATIONAL(COMPAGNIE GENERALE D OPTIQUE)
  • US11995240B2 patent drawing
  • US11995240B2 patent drawing
  • US11995240B2 patent drawing

AI summary

A system for conveying digital texture information to a user includes and/or interfaces with a tactile stimulation device and a processing subsystem. A method for conveying digital texture information to a user includes any or all of: receiving a set of inputs; characterizing a digital object and/or a user based on the set of inputs; determining a stimulation pattern based on the characterization(s); providing stimulation to the user according to the stimulation pattern; and repeating any or all of the above processes.