Task Manager Gesture for Wireless Display Transfer

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Mobile computing devices lack efficient mechanisms to direct graphic output to secondary displays while maintaining their built-in display functionality, especially in scenarios where wireless connections are involved, leading to cumbersome user interactions.

Innovation Solution

A computing device with a task manager that allows users to select and transfer application windows from a primary display to a secondary display via intuitive gestures, such as swipes, enabling seamless wireless communication and management of multiple displays.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If manual connection and configuration methods are used for secondary displays, then display management functionality is achieved, but user interaction complexity and time consumption increase

Engineering Contradiction:
Improvedisplay management operationVSAvoidconfiguration time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system performs preliminary actions by automatically detecting available secondary displays and pre-configuring display management options before the user needs to use them. The task manager pre-presents display selection interfaces and maintains readiness to transfer windows, eliminating the need for users to manually connect and configure displays each time they are needed.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The display management system provides self-service functionality by automatically detecting secondary displays, presenting configuration options without requiring manual connection steps, and enabling users to simply select from pre-configured options. The system serves itself by managing display detection and initialization without user intervention, reducing the operational burden on users.

Inventive Principle:
Principle #25Self-service

2Ease of operation

If traditional display management interfaces are used, then display switching functionality is achieved, but user interface complexity and learning curve increase

Engineering Contradiction:
Improveinterface usabilityVSAvoidinterface structure
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The display management interface is segmented into a task manager component that separates display selection from window management. Instead of a single complex interface, the system divides functionality into discrete, manageable elements: the task manager presents display options as separate selectable items, and window transfer is handled as a distinct operation. This segmentation simplifies the user experience by breaking down complex display management into intuitive, step-by-step interactions.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The interface transitions from traditional two-dimensional display configuration to a multi-dimensional interaction model by integrating display selection within the task manager's existing window management dimension. Users can select displays from the task manager interface and drag windows to thumbnail representations of secondary displays, adding a spatial dimension to the selection process that makes complex display management more intuitive and less text-heavy.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS10102824B2Gesture for task transfer
Publication Date: 2018.10.16 MICROSOFT TECHNOLOGY LICENSING LLC
  • US10102824B2 patent drawing
  • US10102824B2 patent drawing
  • US10102824B2 patent drawing

AI summary

A computing device, and method thereof, may have a first display. A first user input is received from an input device of the computing device. In response, a task manager is displayed, the task manager having representations of respective objects on the computing device. When a second user input is received via the input device, a target representation is selected according to the second user input and an application window of an application corresponding to the target representation is displayed on the second display.