Team-Based Game Ranking Logic for Deeper Competitive Strategy
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Solution Overview
Problem
Games where multiple game media compete for rankings often simplify game strategies due to all opponents being rivals, lacking complexity and engagement.
Innovation Solution
A program and system that manage game media as teams, determining individual rankings and a winning team based on these rankings, incorporating skill activation and parameter changes during gameplay.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If all game media other than the player's selected game medium are treated as rivals in a ranking competition, then the ranking determination is simple and clear, but the game strategy becomes simplified and lacks complexity
Solution Approach 1:
The patent segments the game media into different teams (player's team and opponent's team), where each team has multiple game media members. This segmentation allows the system to maintain simple individual ranking determination while creating complex team-based strategies, as players must now consider both individual performance and team composition rather than just single-game outcomes against all opponents.
2Device complexity
If a traditional individual competition format is used where all opponents are rivals, then the game rules are simple, but the gameplay becomes less engaging and attractive
Solution Approach 1:
The patent merges individual competition with team competition by having multiple game media participate in races while belonging to teams. The winning condition combines individual ranking determination with team-based victory conditions, creating a more engaging gameplay experience that maintains simple rules while increasing versatility and attractiveness through the dual-layer competition structure.
Data Source
AI summary
An information processing device 10 is an information processing device for a game in which rankings of a plurality of game media are respectively determined and a winning team is determined among a plurality of teams consisting of the game media, the information processing device including: a game-media-to-be-used management unit 23a that manages, as the same teams, a plurality of game media selected by a player from a game media group including the plurality of game media; and a game execution unit 23b that executes the game by employing the plurality of game media managed as the teams, wherein the game execution unit 23b has a ranking determination unit 235 that respectively determines the rankings of the game media employed in the game and a winning-team determination unit 236 that determines the winning team on the basis of the rankings determined by the ranking determination unit 235.


