Team-Based Game Ranking Logic for Deeper Competitive Strategy

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Solution Overview

Problem

Games where multiple game media compete for rankings often simplify game strategies due to all opponents being rivals, lacking complexity and engagement.

Innovation Solution

A program and system that manage game media as teams, determining individual rankings and a winning team based on these rankings, incorporating skill activation and parameter changes during gameplay.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If all game media other than the player's selected game medium are treated as rivals in a ranking competition, then the ranking determination is simple and clear, but the game strategy becomes simplified and lacks complexity

Engineering Contradiction:
Improveranking determination simplicityVSAvoidgame strategy complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent segments the game media into different teams (player's team and opponent's team), where each team has multiple game media members. This segmentation allows the system to maintain simple individual ranking determination while creating complex team-based strategies, as players must now consider both individual performance and team composition rather than just single-game outcomes against all opponents.

Inventive Principle:
Principle #1Segmentation

2Device complexity

If a traditional individual competition format is used where all opponents are rivals, then the game rules are simple, but the gameplay becomes less engaging and attractive

Engineering Contradiction:
Improvegame rule simplicityVSAvoidgameplay engagement
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent merges individual competition with team competition by having multiple game media participate in races while belonging to teams. The winning condition combines individual ranking determination with team-based victory conditions, creating a more engaging gameplay experience that maintains simple rules while increasing versatility and attractiveness through the dual-layer competition structure.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS12485352B2Program, information processing device, method, and system
Publication Date: 2025.12.02 CYGAMES INC
  • US12485352B2 patent drawing
  • US12485352B2 patent drawing
  • US12485352B2 patent drawing

AI summary

An information processing device 10 is an information processing device for a game in which rankings of a plurality of game media are respectively determined and a winning team is determined among a plurality of teams consisting of the game media, the information processing device including: a game-media-to-be-used management unit 23a that manages, as the same teams, a plurality of game media selected by a player from a game media group including the plurality of game media; and a game execution unit 23b that executes the game by employing the plurality of game media managed as the teams, wherein the game execution unit 23b has a ranking determination unit 235 that respectively determines the rankings of the game media employed in the game and a winning-team determination unit 236 that determines the winning team on the basis of the rankings determined by the ranking determination unit 235.