Teleportation Skill Control for Virtual Object Navigation
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
In virtual environments, controlling a target virtual object while battling a hostile virtual object can be inefficient due to interference from the hostile object, leading to low human-computer interaction efficiency.
Innovation Solution
A method and apparatus that allow a target virtual object to utilize a teleportation skill obtained from a bonus draw prop, enabling the object to move from a first position to a second position through a teleportation skill control, improving interaction efficiency by allowing the object to bypass obstacles and maintain distance from hostile objects.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Productivity
If the target virtual object moves while battling the hostile virtual object, then the combat function is maintained, but the control efficiency is reduced due to interference from the hostile object
Solution Approach 1:
The teleportation skill allows the target virtual object to skip the intermediate movement process and directly transfer from one location to another. This resolves the contradiction by enabling rapid repositioning without being subjected to hostile object interference during the movement process, thereby maintaining combat efficiency while improving control efficiency through instantaneous relocation.
2Reliability
If the target virtual object maintains distance from the hostile virtual object, then the safety is improved, but the movement flexibility is reduced
Solution Approach 1:
The teleportation skill introduces dynamic repositioning capability that allows the target virtual object to adaptively adjust its position based on combat situations. This resolves the contradiction by enabling the object to maintain safety through strategic distance control while simultaneously improving movement flexibility through on-demand teleportation to various locations within the skill range.
3Ease of operation
If the teleportation skill control is always displayed, then the operation convenience is improved, but the interface complexity is increased
Solution Approach 1:
The teleportation skill control is pre-configured and automatically displayed when the target virtual object approaches within the skill range of the bonus draw prop. This resolves the contradiction by preparing the control interface in advance based on predicted user needs, improving operation convenience while avoiding unnecessary interface elements when the skill is not applicable, thereby maintaining interface simplicity.
Data Source
AI summary
This application discloses a virtual object control method performed by an electronic device. The method includes: displaying an environment picture, a virtual environment including a bonus draw prop; obtaining, in response to a target virtual object being located in an interactive distance range of the bonus draw prop, a teleportation skill from the bonus draw prop; displaying, when a skill display condition is met, a teleportation skill control used for triggering the teleportation skill; and moving the target virtual object from a first position to a second position in response to receiving a trigger operation for the teleportation skill associated with the teleportation skill control. In this way, the human-computer interaction efficiency in a process of controlling the target virtual object to move is improved.


