Immersive Telepresence With Multi-Camera Parallax Mapping

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Solution Overview

Problem

Existing virtual reality systems lack the capability to provide immersive and real-time remote operations with accurate spatial representation and interaction in a three-dimensional environment.

Innovation Solution

A method and system that utilize a set of physical robots equipped with cameras to capture images and generate parallax measurements, which are then used to create a 3D virtual reality environment that mirrors the real environment, allowing users to interact and perform tasks remotely.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If multiple cameras are used to capture images and generate parallax measurements for 3D virtual reality environment, then measurement precision and spatial representation accuracy are improved, but device complexity increases

Engineering Contradiction:
Improvespatial representation accuracyVSAvoidsystem complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system divides the measurement task into multiple camera units, each capturing images from different positions. By segmenting the imaging function across multiple cameras separated by known distances, the system achieves accurate parallax measurements and 3D spatial representation without requiring a single complex measurement device

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a processing system that acts as an intermediary between the multiple cameras and the virtual reality environment. This intermediary processes images from multiple cameras, calculates parallax measurements, and generates the 3D virtual reality environment, thereby managing the complexity of coordinating multiple cameras

Inventive Principle:
Principle #24Intermediary (Mediator)

2Loss of information

If a 3D virtual reality environment is generated with accurate spatial representation, then immersion and remote operation capability are improved, but loss of information is reduced

Engineering Contradiction:
Improvespatial information lossVSAvoidvirtual reality system complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The system creates a virtual copy of the physical environment by capturing images with multiple cameras and generating a 3D virtual reality environment that replicates the spatial relationships of the physical space. This virtual copy preserves spatial information without requiring physical presence in the environment

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transitions from 2D camera images to a 3D virtual reality environment by utilizing parallax measurements from multiple cameras. This dimensional transformation preserves spatial information that would be lost in 2D representations, enabling accurate remote operation

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables users to conduct remote operations with high accuracy and immersion, allowing for real-time updates and detailed 3D views of the environment, enhancing remote inspection and operation capabilities.

Implementation Method 1

Using at least two of the cameras, images are captured, and a parallax measurement is generated

Methodology Applied
Scientific EffectParallax: Parallax

Data Source

PatentUS12346133B2Remote operations using immersive telepresence
Publication Date: 2025.07.01 SCHLUMBERGER TECH CORP
  • US12346133B2 patent drawing
  • US12346133B2 patent drawing
  • US12346133B2 patent drawing

AI summary

A method computer system and computer program product are provided for performing remote operations by enhanced telepresence. A set of physical robots in a three-dimensional (3D) space in which is contained a physical object. The set of physical robots includes cameras separated by one or more distances between the cameras. Using at least two of the cameras, images are captured, and a parallax measurement is generated. A 3D virtual reality environment is generated that includes a space representation of the 3D space and an object virtual representation of the physical object. The robot virtual representation includes a point-of-view located about on the set of physical robots. The 3D virtual reality environment is projected using a virtual reality projector.