Temperature-Controlled Seating Unit with Ambient-Adjusted Heating

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Solution Overview

Problem

Current furniture technologies lack integrated systems for enhancing user experiences through proximity-based interactions, limiting the capabilities of furniture beyond mere functionality and failing to leverage advanced technologies like augmented and virtual reality for immersive experiences.

Innovation Solution

A furnishing experience system that communicates bidirectionally with client devices via various networks, enabling proximity-based interactions to facilitate configuration, control, and provision of experiences such as lighting, heating, music, entertainment, shopping, services, and social connections through furnishing units equipped with processing systems and communication protocols.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional furniture designs are used, then manufacturing simplicity is maintained, but user experience enhancement and immersive capabilities are limited

Engineering Contradiction:
Improveuser experience capabilitiesVSAvoidsystem integration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent merges traditional furniture structures with modern technology systems (processors, communication modules, augmented reality components) into integrated units. The furniture pieces contain embedded processing systems that communicate bidirectionally with client devices, combining physical comfort with digital experience capabilities in a single unified system.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The furniture units are designed to perform multiple functions beyond their traditional purposes. They provide not only physical support and comfort but also serve as platforms for augmented reality experiences, proximity-based interactions, entertainment, and data collection, making them versatile multi-functional devices.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If furniture is designed for basic functionality only, then device complexity is reduced, but proximity-based interactions and immersive experiences cannot be facilitated

Engineering Contradiction:
Improveproximity-based interaction capabilitiesVSAvoidcommunication system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces communication modules and processing systems as intermediaries between the furniture and user devices. These intermediaries enable bidirectional communication, allowing the furniture to detect proximity, receive control inputs, and provide feedback without requiring direct complex connections between all components.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If advanced technologies are integrated into furniture, then immersive experiences are enabled, but manufacturing complexity increases

Engineering Contradiction:
Improveimmersive experience capabilitiesVSAvoidmanufacturing process complexity
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The patent segments the advanced functionality into separate modular components (processing modules, communication modules, augmented reality components) that can be independently manufactured and then integrated into the furniture. This modular approach simplifies the manufacturing process by allowing specialized components to be produced using optimized processes and then assembled.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables enhanced user experiences by integrating advanced technologies into furniture, expanding its capabilities and improving data collection for establishments, while providing immersive experiences and proximity-based connections across multiple locations.

Implementation Method 1

a heating element configured to heat the seating unit to a desired temperature

Methodology Applied
Scientific EffectJoule heating: Joule Heating

Data Source

PatentUS20250017383A1Temperature controlled heating-capable seating unit
Publication Date: 2025.01.16 WRMTH CORP
  • US20250017383A1 patent drawing
  • US20250017383A1 patent drawing
  • US20250017383A1 patent drawing

AI summary

A seating unit operates by receiving, via a communication interface from a client device associated with a user, communications that include selection data generated by the client device based on user input by the user to an interactive user interface of the client device, wherein the selection data includes a target temperature; receiving, via at least one processor, an ambient temperature associated with an environment surrounding the seating unit; selectively adjusting, via the at least one processor, the target temperature based on the ambient temperature; and delivering power to a first heating element of the seating unit and a second heating element of the seating unit responsive to the target temperature.