Tennis Racket Grip Pressure Signal Analysis

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Solution Overview

Problem

Tennis players face challenges in correlating their performance errors and advantages during play to gain insights into their strengths and weaknesses without disrupting their focus on the game.

Innovation Solution

A system comprising sensors on a tennis racket handle that generate pressure signals, which are analyzed by a processor to compare against pre-established templates, providing qualitative feedback on grip characteristics through audible and visual outputs.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If sensors are integrated into the racket handle to provide real-time feedback, then measurement precision of grip characteristics is improved, but device complexity increases

Engineering Contradiction:
Improvegrip characteristic detection accuracyVSAvoidracket system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The pressure mat and sensors are integrated directly into the racket handle structure, merging the feedback device with the sports equipment. This allows the racket to simultaneously serve as both the sports tool and the sensing device, providing grip characteristic measurement without requiring a separate complex system.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

A processing unit acts as an intermediary between the sensors and the player, receiving raw signal data from the pressure mat and converting it into meaningful grip characteristic feedback. This intermediary layer simplifies the overall system architecture by centralizing the processing function rather than requiring complex distributed processing.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If real-time feedback is provided during play, then productivity of performance improvement is improved, but loss of time for analysis increases

Engineering Contradiction:
Improveperformance improvement rateVSAvoidtime for grip analysis
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system provides immediate feedback to the player during gameplay by comparing real-time pressure signals against stored template data. This instantaneous feedback loop allows players to adjust their grip in real-time without waiting for post-game analysis, significantly improving the productivity of performance improvement while eliminating time loss.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

Multiple grip templates are pre-established and stored in the processing unit before actual play occurs. This preliminary preparation of reference data allows for immediate comparison and feedback during gameplay, eliminating the need for time-consuming real-time analysis and enabling instant performance adjustment.

Inventive Principle:
Principle #10Preliminary action

3Measurement precision

If multiple sensors are used to capture comprehensive grip data, then measurement precision is improved, but ease of operation decreases

Engineering Contradiction:
Improvegrip pattern detection accuracyVSAvoidplayer interaction simplicity
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The system automatically captures, processes, and analyzes grip data without requiring any active participation or adjustment from the player. The sensors operate passively during normal gameplay, and the processing unit automatically compares signals against templates and generates feedback, making the complex multi-sensor system transparent to the user and maintaining ease of operation.

Inventive Principle:
Principle #25Self-service

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables players to receive real-time, non-disruptive feedback on their grip and performance, allowing for immediate improvement and fatigue detection during play.

Implementation Method 1

pressure distribution is obtained between the hand(s) of a player and the handle of a racket such as a tennis racket

Methodology Applied
Scientific EffectPressure distribution sensing:

Data Source

PatentUS9526964B2Using pressure signal from racket to advise player
Publication Date: 2016.12.27 SONY GROUP CORP
  • US9526964B2 patent drawing
  • US9526964B2 patent drawing
  • US9526964B2 patent drawing

AI summary

Methods and apparatus are disclosed for comparing signals from pressure sensors under the grip of a tennis racket to digital templates to gain insight into the player's grip, e.g., during ball striking moments.