Terminal Device Controller for Multi-Device Media Synchronization
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Solution Overview
Problem
Current media sharing technologies, such as DLNA, do not support media synchronization and group control, limiting the ability to connect multiple devices for synchronized playback and optimal user experience.
Innovation Solution
A terminal device equipped with a multimedia part, communicator, and controller that enables real-time synchronization and group control by sharing communication connection information and transmitting synchronization signals across multiple external devices, allowing for simultaneous playback and adjustment of content across multiple groups.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If DLNA or Air Play is used for media sharing, then wireless connection and media playback are enabled, but media synchronization and group control are not supported
Solution Approach 1:
The patent introduces a controller as an intermediary device that manages multiple streamers and players. The controller coordinates synchronization signals and control commands across the network, enabling synchronized media playback across multiple devices while maintaining the existing DLNA/AirPlay infrastructure. This mediator resolves the contradiction by adding synchronization capability without replacing the core media sharing protocol.
Solution Approach 2:
The controller is designed to work with multiple streamers and players simultaneously, providing universal control across different device types. It can manage both 1:1 and 1:N connections, supporting various playback scenarios including synchronized playback across multiple devices. This multi-functionality enables the system to maintain compatibility with existing media sharing protocols while adding synchronization and group control capabilities.
2Ease of operation
If 1:1 connection is used between server and client, then simple control is achieved, but connection with multiple devices and group control are not possible
Solution Approach 1:
The system segments the control function from the media playback function by introducing a dedicated controller that manages multiple streamers and players. This segmentation allows the controller to handle complex multi-device coordination while each individual player maintains simple playback operations. The controller divides the system into manageable components that can be controlled independently yet coordinated centrally.
Solution Approach 2:
The controller acts as an intermediary that simplifies multi-device control by centralizing management functions. Instead of requiring complex peer-to-peer coordination between multiple devices, the controller mediates all control operations, receiving user commands and distributing appropriate instructions to streamers and players. This intermediary approach maintains ease of operation while enabling versatile multi-device connections.
3Reliability
If real-time synchronization is implemented across multiple devices, then media synchronization is improved, but system complexity increases
Solution Approach 1:
The controller serves as a centralized intermediary that manages synchronization across multiple devices, consolidating the complexity of real-time coordination into a single device. Rather than requiring each player to independently synchronize with every other device (which would create exponential complexity), the controller receives synchronization signals from streamers and distributes coordinated playback commands to players, reducing system complexity while maintaining reliable synchronization.
Solution Approach 2:
The system implements feedback mechanisms where the controller monitors playback status from multiple players and adjusts synchronization signals in real-time. This feedback loop enables the controller to maintain accurate synchronization across devices despite variations in processing speed or network latency, achieving reliable media synchronization through continuous adjustment rather than complex pre-coordination.
Data Source
AI summary
A terminal device is provided. The terminal device includes a multimedia part configured to play back a content, a communicator configured to perform communication, a short-range wireless communication module configured to share communication connection information with an external device, and when tagged with the external device while a content is played back, a controller configured to control the communicator to be connected to the external device according to the communication connection information and transmit a synchronization signal and the played back content. Accordingly, the terminal device shares a synchronized content with an external device using a User Interface (UI) for controlling a plurality of external devices.


