Tertiary Game Controller for Gaming Systems

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing gaming systems struggle to maintain player interest as players become more sophisticated, with linked jackpot systems losing their appeal due to increased exposure and understanding of how prizes are awarded.

Innovation Solution

A system and method that introduce a tertiary game, allowing players to use a portion of their secondary game prize as a stake, with a tertiary game controller managing counter data and offering further opportunities based on predetermined values, including a bonus prize, to enhance engagement and excitement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a linked jackpot system is implemented to attract players, then player interest increases initially, but player interest diminishes over time as players become more sophisticated and understand the system

Engineering Contradiction:
Improveplayer interestVSAvoidduration of player engagement
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The gaming system is segmented into three distinct game levels: primary game, secondary game (linked jackpot), and tertiary game (bonus game). This segmentation allows players to progress through different stages of engagement, with each game offering unique mechanics and rewards, thereby extending overall player interest and preventing monotony from a single game structure.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The tertiary game is nested within the secondary game structure. When a player wins the secondary linked jackpot, they are automatically offered the opportunity to play the tertiary bonus game using their secondary game prize as stake. This nesting creates a layered engagement model where winning one game unlocks another, extending player engagement time significantly.

Inventive Principle:
Principle #7Nested doll (Nesting)

2Duration of action of moving object

If a tertiary game is added to allow players to use secondary game prize as stake, then player engagement increases, but system complexity increases

Engineering Contradiction:
Improveplayer engagement timeVSAvoidgaming system structure
Core Design Contradiction:
Duration of action of moving objectVSDevice complexity

Solution Approach 1:

The tertiary game controller is designed to be multi-functional, handling both the management of the bonus game mechanics and the tracking of cumulative play counts. It also integrates with the existing secondary game controller to automatically offer the bonus game when won, eliminating the need for separate dedicated components for each function and managing complexity through universal design.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system implements feedback mechanisms where the tertiary game controller monitors cumulative play counts and provides feedback to determine when bonus prizes are awarded. This automated feedback loop manages the complexity of tracking multiple game outcomes and determining bonus eligibility without requiring manual intervention or overly complex decision-making structures.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS7934984B2System and method for providing a plurality of games
Publication Date: 2011.05.03 PALTRONICS AUSTRALASIA
  • US7934984B2 patent drawing
  • US7934984B2 patent drawing
  • US7934984B2 patent drawing

AI summary

A system for providing a plurality of games is disclosed in which a plurality of user-operable terminals (1) provide respective players with a primary game, and generate primary game information messages relating to the primary game. A second game controller (2) receives the primary game messages and uses the information contained therein to administer a secondary game having an associated prize. The secondary game controller generates a tertiary game trigger message when the secondary game is won, and a tertiary game controller (5) responds the tertiary game trigger message by offering the secondary game winning player an opportunity to play a tertiary game using all or a portion of the secondary game prize as a stake.