Tertiary Game Controller for Gaming Systems
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Solution Overview
Problem
Existing gaming systems struggle to maintain player interest as players become more sophisticated, with linked jackpot systems losing their appeal due to increased exposure and understanding of how prizes are awarded.
Innovation Solution
A system and method that introduce a tertiary game, allowing players to use a portion of their secondary game prize as a stake, with a tertiary game controller managing counter data and offering further opportunities based on predetermined values, including a bonus prize, to enhance engagement and excitement.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a linked jackpot system is implemented to attract players, then player interest increases initially, but player interest diminishes over time as players become more sophisticated and understand the system
Solution Approach 1:
The gaming system is segmented into three distinct game levels: primary game, secondary game (linked jackpot), and tertiary game (bonus game). This segmentation allows players to progress through different stages of engagement, with each game offering unique mechanics and rewards, thereby extending overall player interest and preventing monotony from a single game structure.
Solution Approach 2:
The tertiary game is nested within the secondary game structure. When a player wins the secondary linked jackpot, they are automatically offered the opportunity to play the tertiary bonus game using their secondary game prize as stake. This nesting creates a layered engagement model where winning one game unlocks another, extending player engagement time significantly.
2Duration of action of moving object
If a tertiary game is added to allow players to use secondary game prize as stake, then player engagement increases, but system complexity increases
Solution Approach 1:
The tertiary game controller is designed to be multi-functional, handling both the management of the bonus game mechanics and the tracking of cumulative play counts. It also integrates with the existing secondary game controller to automatically offer the bonus game when won, eliminating the need for separate dedicated components for each function and managing complexity through universal design.
Solution Approach 2:
The system implements feedback mechanisms where the tertiary game controller monitors cumulative play counts and provides feedback to determine when bonus prizes are awarded. This automated feedback loop manages the complexity of tracking multiple game outcomes and determining bonus eligibility without requiring manual intervention or overly complex decision-making structures.
Data Source
AI summary
A system for providing a plurality of games is disclosed in which a plurality of user-operable terminals (1) provide respective players with a primary game, and generate primary game information messages relating to the primary game. A second game controller (2) receives the primary game messages and uses the information contained therein to administer a secondary game having an associated prize. The secondary game controller generates a tertiary game trigger message when the secondary game is won, and a tertiary game controller (5) responds the tertiary game trigger message by offering the secondary game winning player an opportunity to play a tertiary game using all or a portion of the secondary game prize as a stake.


