Multi-Layer Text Editor Rendering and Event Handling

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Solution Overview

Problem

Current text editor systems in web browser environments lack efficient multi-layer processing and synchronization techniques, leading to suboptimal performance in rendering and event handling, particularly in supporting multiple languages and accessibility features for users with disabilities.

Innovation Solution

A text editor system utilizing a multi-layer approach with an event receiving layer and an effects layer, where the layers include sub-layers for processing, with techniques for determining token parameters, caching, and incremental calculations to enhance rendering and event processing, including pattern recognition and transaction mechanisms.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If a multi-layer approach is implemented for text editing, then rendering efficiency and event handling are improved, but system complexity increases

Engineering Contradiction:
Improverendering efficiencyVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The text editor is divided into multiple independent layers (editing layer, display layer, event receiving layer) that can be processed separately. Each layer handles specific functions independently, allowing parallel processing and improving rendering efficiency without creating a monolithic complex system.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a vertical layering dimension to the traditional single-plane text editor architecture. By stacking multiple functional layers vertically (editing layer, display layer, event receiving layer), the system achieves improved event handling and rendering without increasing horizontal complexity within each layer.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Manufacturing precision

If precise layer alignment is implemented, then rendering accuracy is improved, but processing overhead increases

Engineering Contradiction:
Improvelayer alignment precisionVSAvoidprocessing time
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The system pre-calculates and stores token parameters (width, offset, line height, line top) during the rendering phase. These pre-computed alignment parameters are then reused for layer synchronization, eliminating the need for repeated calculations and reducing processing overhead while maintaining precise alignment.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent creates a visual copy of the editing layer's token parameters and applies them to the display layer. By copying the positioning and formatting data from the editing layer to the display layer, the system achieves precise alignment without requiring complex real-time coordination or additional processing.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If multiple layers are rendered and synchronized, then functionality is enhanced, but computational resources are consumed

Engineering Contradiction:
ImprovefunctionalityVSAvoidcomputational resources
Core Design Contradiction:
Adaptability or versatilityVSUse of energy by moving object

Solution Approach 1:

The system renders only the necessary portions of each layer based on the current view and editing state. By performing partial rendering actions only where needed (rather than full layer rendering), the system maintains enhanced functionality while reducing overall computational resource consumption.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS9811505B2Techniques to provide processing enhancements for a text editor in a computing environment
Publication Date: 2017.11.07 SAS INSTITUTE INC
  • US9811505B2 patent drawing
  • US9811505B2 patent drawing
  • US9811505B2 patent drawing

AI summary

Various embodiments include a system having interfaces, storage devices, memory, and processing circuitry. The system may include logic to render a portion of a first layer and a portion of a second layer for presentation, determine parameters of tokens for the second layer based a result of the rendering of the second layer, the parameters to include at least one of token width values, token offset values, line height values, and line top values. The system also to align the first layer and the second layer based on the parameters of the tokens for the second layer, and present the first layer and the second layer on a display, the first layer to present tokens and the second layer to receive events.