Textured 3D Model Generation via Separate Scanning
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Solution Overview
Problem
Conventional methods for generating high-quality images of products, especially for online sales, are costly and time-consuming, requiring physical shipment and photography of multiple product variations in various scenes, which is inefficient and scalable.
Innovation Solution
A system and method for generating textured 3D models by analyzing images from scanning devices, separating 3D model generation from texture model generation, and applying texture models to 3D models, allowing for efficient creation of high-quality images by scanning products once and placing them in various scenes or combining with other products.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Measurement precision
If conventional photography methods are used to capture products in various scenes, then high-quality images can be provided to consumers, but the cost and time required increase significantly
Solution Approach 1:
The patent creates digital 3D copies of physical products through scanning, allowing these digital replicas to be placed in various virtual scenes. This eliminates the need to physically photograph each product variation in multiple settings, dramatically reducing time and cost while maintaining image quality
Solution Approach 2:
The patent replaces the mechanical process of physically moving products to different photography locations with a computational approach where digital 3D models are virtually positioned in different scenes through software rendering
2Measurement precision
If multiple product variations are photographed in studio, then accurate product representation is achieved, but the process becomes inefficient and non-scalable
Solution Approach 1:
The system creates accurate digital 3D copies of products that can be replicated indefinitely without additional photography costs, enabling efficient generation of multiple product variations by simply applying different materials and textures to the base 3D model
Solution Approach 2:
The patent develops a universal 3D modeling system that can handle multiple product types and variations through a single scanning and rendering platform, making the process scalable and adaptable to different product categories
3Measurement precision
If physical products are shipped to studio for photography, then high-quality images are obtained, but shipping costs and time are incurred
Solution Approach 1:
The patent replaces physical product shipping with digital model transmission. Once a product is scanned and converted to a 3D model, the digital copy can be instantly transmitted and used for multiple purposes without additional physical shipping
Solution Approach 2:
The patent extracts only the essential geometric and textural information from the physical product through scanning, separating the useful data from the physical object itself, allowing the product to remain at the manufacturer's location while still enabling high-quality visualization
Data Source
AI summary
According to at least one aspect, a system is provided. The system comprises at least one hardware processor; and at least one non-transitory computer-readable storage medium storing processor executable instructions that, when executed by the at least one hardware processor, cause the at least one hardware processor to perform: generating a 3-dimensional (3D) model of an object at least in part by analyzing a first plurality of images of the object captured using a first scanning device; generating a texture model of a texture of a material at least in part by analyzing a second plurality of images of the material captured using a second scanning device different from the first scanning device, the material being separate and distinct from the object; and applying the texture model to the 3D model to generate a textured 3D model of the object.


